Kerya - 10 October 2012 02:35 AM
Hey - I think you got your Leela back! 
And you did get the Tindra mat to play nice. 
...Yeah she does look pretty darn close to the drawings I did several years ago, even closer than the PP2010 version.
Didn’t use my height guide yet as I just wanted to get the basic appearance worked out.
I thought that GenerationX was supposed to allow the use of morphs and characters of the various body shapes, however can’t seem to get the NPMs or some of Steph’s general morphs to work.
One thing I noticed was when I tried to dial in a bit of V5, her stature actually got smaller. Strange…
Another curious issue was using any Gen4 pose made the feet curl upwards. Most likely this is due to the fact Gen 4 characters had “Crucifix feet” (pointed down) While Genesis is flat footed. Didn’t think to try any Gen3?Aiko3 Poses (they also loaded “Flat Footed”). Oh, and when I tried applying a Genesis toon pose (like Jasmin or Amy) it also injected the actual toon character into the figure as well. In 3A, I could use a number Sadie and even a few Mavka poses with V4/Steph4/Aiko3 without them affecting the figure’s appearance.
Yeah, seems the Tindra MAT behaves when you build a character from scratch rather than importing from an earlier version of the programme like I had been doing.
Definitely the Transfer Utility is a vast improvement over Autofit as it handles footwear much better. It is also much faster than the Morph Follower in 3A, even on my old 32 bit system. Still need to fix pokethrough now and then but if hte clothing also has adjustment morphs that isn’t a big deal. Anyone try that pokethrough utility that was released a while back?
The one annoyance I ran into on occasion was having the Viewport go blank when setting a morph or pose. Undoing the previous action would fix it and everything would be fine again. Most likely this is due to OpenGL issues my old system has as it is right at the borderline in this respect for running 4.5. Seems I have to go a bit slower and be more “gentler” with adjustments than in 3A.
Seems some of the memory management issues with 3A and earlier versions of 4.0 that I found so vexing may have been resolved as I never could cancel a render, and try another one without first closing and reopening the app. Also cancelling a render immediately ends the process unlike in older versions where it would keep running, sometimes for a long time before clearing. Still wish they had a background/queue rendering mode like Poser Pro 2010/2012 have though.
Going to try a few more poses expressions and settings as well as recreating the Harpsichord scene but this time with her elven friend Tracey (who will use a bit more of Princess) to see just how far I can push things.
I guess I should maybe put Throne’s Teen character on the “virtual wish list” however Princess works so good, especially for getting a more youthful face as TZORG mentioned.
OK, so guess I was a bit harsh on 4.5/Genesis. Most of my initial experiments were with the early releases of 4.0 which admittedly did negatively colour my opinion. The body shapes (I have all the Gen4 and AIko/HIro3 ones) along with GenerationX help a lot and actually make this interesting again. The original Leela took years to “perfect” as best as Gen 4 could handle it. Only 3+ hours from basically “nothing” to a fairly finished character with Genesis is, frankly, amazing.
OK, everyone, grab those cocoanut creme pies and begin throwing. 