While posing Genesis hands and fingers I noticed that even with Limits On all finger joints (except thumbs) will not bend to the stated values of Limits. For example, if a digit’s Limits are +90 and -45, bending a finger backwards (-45) will stop at another number value, say -30, using entered values or the sliders. What I assume is an IK chain-link (within the parameter setting for a joint) has to be set to off or “broken” to reach the stated negative value of Limits.
Why is that? Is there a way to disengage all of these at once with some kind of setting or operation, rather than breaking the chain-link individually?