When I first updated to Daz 4.5 from 4.0, I kept getting constant crashes, so as suggested by Daz Tech Support, I moved my content files out of the Programs directory and into “User/Documents/Daz/Content…...” directory. But I still noticed many duplicate sub-directories and files, all accumulated from versions 3 and 4, as well as 64-bit and 32-bit versions.
I found a several duplicate folders in sub-directories of the Content folder. Namely some folders labeled “3.0” “4.0” and “4.0.2” and there were many duplicate files within these folders, so I condensed all the files (sub-directories) into one Content folder. The reason I did this was to try and eliminate the “duplicate data” messages I was receiving. But now, some of my previous files won’t open correctly because they are looking for the content in the old “4.0.2” sub-directory.
For example, if I try and open a previously created Genesis figure it’s looking for data and files like this:
data/4_0_2/Genesis/Genesis/modifiers/morphs/PHMJawSize_587.dsd
Since there is no longer a 4_0_2/ sub-directory, obviously the file won’t open, or it will open, but the scene remains blank.
I know I’ve dug myself a deep hole here in trying to get Daz 4.5 to work for me, but if anyone has any suggestions for the easiest, least-painful way of correcting what I’ve done I’d appreciate hearing them.
Oh, and it turned out that this wasn’t the reason for the crashes in the first place. As soon as I opened Daz 4.5 in Compatibility Mode (Windows 7) and Ran as Administrator, the program has been rock solid. The files take a little longer to load and save, but I’m willing to put up with that, as long as I don’t get any more crashes.
Thanks for any advice,
Lee


