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AUGUST New Users Contest WIP Thread
Posted: 24 August 2012 12:53 PM   [ Ignore ]   [ # 286 ]
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that is looking good
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Posted: 24 August 2012 01:25 PM   [ Ignore ]   [ # 287 ]
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Summer Camp
.
Through trial & error I think that I have figured how to use DOF in DS 2.3.
As you can see from the attached render, it looks pretty good.
By the way, it's a cross post from the August freebie contest thread.
So it's probably a NAE.
.
As I said, I'm using DS 2.3, do you know if there is a check box or script to turn on the DOF planes?
I'm following the tutorial that was listed in the first post of this thread but I.m not seeing anything like what is shown in the tutorial.
I'm using a second camera just like it says to but no lines are showing up.
I wonder if the visible planes were added to DS 3 to make it easier to use. Any thoughts?
.
As you can see in the picture, the sign in the front and the girl in the back, are on the edge of the focus zone, with a f-stop of 22 (default).
I had to move the point of focus to get it to work. Any suggestions on how to make it work easier?
[ Edited: 24 August 2012 01:27 PM by nitehawk_ltd ]
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Posted: 24 August 2012 01:27 PM   [ Ignore ]   [ # 288 ]
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nitehawk_ltd please read the rules. Images entered for this contest are supposed to be new images, and you have already entered this one in another contest.
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Posted: 24 August 2012 02:12 PM   [ Ignore ]   [ # 289 ]
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OK then, it's not an entry in this contest.
But the questions that I have are still valid.
Since this is the newbie forum, my questions belong here.
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Posted: 24 August 2012 02:47 PM   [ Ignore ]   [ # 290 ]
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nitehawk_ltd - 24 August 2012 02:12 PM
OK then, it's not an entry in this contest.
But the questions that I have are still valid.
Since this is the newbie forum, my questions belong here.
I've not run 2.3 in some time now. You have some very good questions. If no one jumps in with an answer I'll install 2.3 tomorrow and have a look for you.
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Posted: 24 August 2012 03:07 PM   [ Ignore ]   [ # 291 ]
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aemccullough this looks good.
Fhalo this looks nice.
Both good job. smile
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Posted: 24 August 2012 07:00 PM   [ Ignore ]   [ # 292 ]
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nitehawk_ltd - 24 August 2012 02:12 PM
OK then, it's not an entry in this contest.
But the questions that I have are still valid.
Since this is the newbie forum, my questions belong here.

I haven't used anything earlier than DS4, but judging from this tutorial, the visible DOF lines may have been a new feature in DS3: http://greywulf.net/2010/02/easy-depth-of-field-in-daz-studio-3/ The t.utorial mentioned a plugin called ahRenderControl that made DOF easier in DS2.3.
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Posted: 24 August 2012 09:27 PM   [ Ignore ]   [ # 293 ]
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I finally had a decent idea for an entry....I just hope I can finish it in time. Anyways, here's an early WIP of my currently untitled entry (though I do have a title in mind...). Suggestions welcome, though I've already noticed a few things myself...

1) The left side just seems....empty.....I'll probably end up repositioning some things/people/
2) The expression on the girl in the back is decent, but I feel it needs some work....
3) Some materials need work (the vampire lady's outfit is just too glossy....)

Any other suggestions?
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Posted: 25 August 2012 05:03 AM   [ Ignore ]   [ # 294 ]
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Hy, here is mine ...

All comment welcome ...

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Posted: 25 August 2012 05:15 AM   [ Ignore ]   [ # 295 ]
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Cyonix: IMO Maybe some "mass" over the blonde hair.



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Posted: 25 August 2012 09:31 AM   [ Ignore ]   [ # 296 ]
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Hello nitehawk_ltd I took a look at 2.3 for you. I can find nothing to help with setting up DOF in the program itself. I never noticed that before, of course I moved to ds3 as soon as it came out. I was still learning to get clothing on the figures back then. Maybe that Script mentioned will help.

P.S. That image is very good now that I've seen what you were working with.
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Posted: 25 August 2012 01:04 PM   [ Ignore ]   [ # 297 ]
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I do not wish to enter the contest but have subscribed in order to learn, I hope everyone is ok with this ?

I am not to sure were to start, there seems to be a lot of content and i wish to start correctly.

I only ever entered once to a wip contest a very long time ago and even then I did not know what I was doing, but have a look anyway.

I have to start at the very start so please be patient with me ok ?

The dragon image was just a bit of fun on my part with my first ever prop for daz, I want to learn so point me to the best place to start.
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Posted: 25 August 2012 01:09 PM   [ Ignore ]   [ # 298 ]
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The second one (Dragon) looks really good. No improvement needed.
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Posted: 25 August 2012 01:38 PM   [ Ignore ]   [ # 299 ]
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My first entry is coming together...just a few mostly minor things left to do--I think. Any thoughts or suggestions? smile
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Posted: 25 August 2012 01:51 PM   [ Ignore ]   [ # 300 ]
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Scott-Livingston - 25 August 2012 01:38 PM
My first entry is coming together...just a few mostly minor things left to do--I think. Any thoughts or suggestions? smile
Well, you asked. The You guy in the back by the head has poke through on left and right. The right leg looks okay like it was made that way. I would turn the right thigh off or use Poke Away, ect.. to fix. The Cave man to the right looks to real. Like on of your characters. A short pedestal under it would fix that. That's All I would change.
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