... There is so much criticism - not questioning - but straight out slagging that I’m regretting starting this thread and starting to wonder whether doing a suit for Genesis was even a good idea.
The major gripe with the last business suit was that it was too tight.
Ouch!!! I didn’t even know what “slagging” was. Urban dictionary says:
1) U.K. criticism: a series of insulting, mocking, or critical comments.
2) USA: To sleep with someone.
I certainly did not think either Kendall or I was insulting or mocking. The feedback was intended to be potential customer input to help improve the product so more people will be attracted to buy it and to determine whether it was appropriate for my needs. I guess you might say that was criticism, but I thought you posted these image in order to get feedback. No?
A quick render to show that the puffiness is caused by the pose, and the size is caused by the shirt. The morphs to fit the jacket over it are not yet done.
It is more polite to ask a question than to leap to an erroneous conclusion.
Edit: It was the tone of the comments that got to me. If you reread them, you’ll see what I mean. I accept that you did not intend to express it that way.
I can see that you’ve done a lot of work on this product. Unlike 99.9% of items in the store, this does not stick to the body like a second skin. That alone makes it pretty unique. My first impression at seeing the promo shots is that the suit looks like it is way too big for the person wearing it. In particular, the sleeves look too loose for my taste. The garment size looks more like an overcoat fit than a suit fit to me. (Of course I live in Florida, so what do I know of coats!) If I saw a person in this suit in real life, I would think they must have lost an awful lot of weight lately. Are there any options in the product for how closely or loosely the suit fits?
The sleeves look big only because I have set them to collide with the shirt and the shirt is loose too. This will not be needed once all the morphs are done, so it won’t look so puffy.
Kendall Sears - 31 July 2012 02:18 PM
The only comment I have is that the Coat has “breasts.” Suits for men don’t. There is no curvature at all between the sides and underarms. These promos all look like suits for women being worn by men.
Kendall
Again, it’s colliding with the shirt, which it won’t need to do when the custom morphs are done. All Genesis clothing does this so some extent in certain poses. I’m surprised you haven’t noticed. It is not made for a woman.
There is so much criticism - not questioning - but straight out slagging that I’m regretting starting this thread and starting to wonder whether doing a suit for Genesis was even a good idea.
The major gripe with the last business suit was that it was too tight.
No, not criticism, just breathless anticipation. People wanting to help pointing out what might not be noticed. This type of product is sorely missed and is going to draw LOTS of attention. I can tell you that it’ll be purchased immediately here, regardless of whether the “breasts” get worked out. I’ve got a project where I *need* females in suits—and not suits designed for quick exit if you know what I mean. As for the males, if it comes to it, I’m not afraid of modeling…
Normally, I wouldn’t bother mentioning the “breasts” and would fix it myself after purchase. But I know your penchant for “getting things right” and thought I’d mention it in case you didn’t have good reference material.
As for the “feminism” of clothing: it hasn’t gone unnoticed. Part of it is that the base shape for genesis is slightly feminine, and unless the PA compensates for the “reduction” in the male physique, the “hourglass” in the clothing does tend to stay.
Seriously, don’t get discouraged—where’s that darn Fry image macro with a wad of cash? Last week when the business suit for M4 was for sale, I was waffling about and wondering if I should get it. “Naaah, I can live without it couple of months longer.” And look! Now I am on my knees and going “I WANT THIS I NEED THIS OMG I REALLY LIKE HER MANE”. Keep going! Fiddle with the morphs, and give us the finest suits possible!
So, I’m waiting and counting time ‘till I can get this one… and you BET that if there are buttons or such, they’re SO going to get Gemologica treatment! (Oh! We can haz tie clips with gems, cufflinks and such?)
Clothing is never going to truly hang correctly without a huge investment of time by the one doing the posing. What this set looks to do is address the long, long, loooooooooong-term moaning by many (me included, I think) to produce decent ‘normal’ wear for the male figures. And, I have to say, with all due respect to those who have passed comments, I think this set looks bloody good and I will be buying it as soon as I set eyes on it in the store.
Now, having said that .... is there any chance, however small, that if I were to make sad puppy eyes that you might consider adding a button hole?
Clothing is never going to truly hang correctly without a huge investment of time by the one doing the posing. What this set looks to do is address the long, long, loooooooooong-term moaning by many (me included, I think) to produce decent ‘normal’ wear for the male figures. And, I have to say, with all due respect to those who have passed comments, I think this set looks bloody good and I will be buying it as soon as I set eyes on it in the store.
Now, having said that .... is there any chance, however small, that if I were to make sad puppy eyes that you might consider adding a button hole?
Unless she decides to texture one on, no. Slits in geometry are something smoothing and collision handle badly without special reinforcement, and that reinforcement is almost impossible on something as small as a buttonhole (which is why I didn’t model any on) -
Oh. You mean like a boutonniere!
Not in the main pack, but adding it to the second expansion (smartprops) is not out of the question.
Just finished the JCM on the jacket. The first pic shows without the Tight Fit morphs, and the second one is with them. Collision must be turned off on the shirt for proper use of the tight fit, and the sleeve material is hidden while the cuff material is visible.
As with any product where I’m allowed and it seems a good idea, JCM are optional under another morph heading, so the amount of them can be adjusted by the user for a given pose. Pic 3 shows another front view with the JCM at maximum.
Clothing is never going to truly hang correctly without a huge investment of time by the one doing the posing. What this set looks to do is address the long, long, loooooooooong-term moaning by many (me included, I think) to produce decent ‘normal’ wear for the male figures. And, I have to say, with all due respect to those who have passed comments, I think this set looks bloody good and I will be buying it as soon as I set eyes on it in the store.
Now, having said that .... is there any chance, however small, that if I were to make sad puppy eyes that you might consider adding a button hole?
I did think about the button hole, and I will put one on for the planned texture expansion - for the buttons and the for lapel flower that is planned for one of the expansions. This is textured with a combination of mapped textures and tiles. Details like the buttons with thread and the inner fly zipper you won’t see until you use the “undo pants” morph use a texture map. The main body uses tiles.
When I put the main textures on the map, even at 3000 by 3000 just for jacket, the quality didn’t begin to compare with the 6000 by 6000 I get by using tiled textures on the main suit. It wouldn’t matter for most items, but for a highly tailored suit like this it really makes a massive difference to the look at feel of it…ie cheap suit vs expensive suit.
So the short answer is no and yes. No for the textures in the base pack - and there are plenty of them - and yes for the texture add-on, that will take it in different directions with velvets and gold cloth and tweedy textures with leather patches.
I’m really pleased you like it. SickleYield is in ineed putting in a massive investment
The jacket is looking great! I’m looking forward to the next update.
Just finished the JCM on the jacket. The first pic shows without the Tight Fit morphs, and the second one is with them. Collision must be turned off on the shirt for proper use of the tight fit, and the sleeve material is hidden while the cuff material is visible.
As with any product where I’m allowed and it seems a good idea, JCM are optional under another morph heading, so the amount of them can be adjusted by the user for a given pose. Pic 3 shows another front view with the JCM at maximum.