Problem with pwShaders and Cameras?
I'm having a problem in Daz studio. At first I thought it was if i used the perspective cameras- such as front, top, etc. If I used those perspective to render, the picture renders black. A regular camera does the same thing if I turn off perspective. This leads me to think that the shaders rely on some kind of depth perspective to work, but it REALLY bothers me, because I can't get the same look using perspective and a lot of toon images LOOK way better without perspective but the toon shader won't work.
Really super frustrated!!! :( Anyone know a work around for this?