Is there any way to paint or texture my own UV map in studio? I’m looking for the ability to paint and texture right on the mesh so the seams all line up as they should. I’ve tried the MLIE and it’s fine for some work, but it can’t wrap a new texture across seam edges, it just cuts them off. Is there a tool for OSX that would let me paint in this way as long as I own the mesh and the UV map? Does the Content Creation Toolkit let me do this? Thanx in advance!
Painting on UV maps |
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