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MilDrag2 vs SubDrag?
Posted: 30 July 2012 03:05 PM   [ Ignore ]   [ # 16 ]
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Skiriki - 30 July 2012 02:56 PM

UberAreaLight effect, IIRC? But it is really neato… and depending on your settings, may be CPU-intensive.


Hmmm ... not familiar with that. Don’t suppose u have/know of a tutorial.

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Posted: 30 July 2012 03:14 PM   [ Ignore ]   [ # 17 ]
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No, but you treat it like shader. Pick a surface, then go to Light Presets -> omnifreaker -> UberAreaLight (or something to that effect) and clicky-click on the icon. Then just yank the knobs up and down and experiment… smile There’s a quick’n'dirty cheatsheet link in the icons.

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Posted: 30 July 2012 04:18 PM   [ Ignore ]   [ # 18 ]
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Thanks, Skiriki. But you should seriously put together a quick tutorial with screenshots and share in the freepository.

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Aidana WillowRaven
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I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 30 July 2012 04:23 PM   [ Ignore ]   [ # 19 ]
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AidanaWillowRaven - 30 July 2012 04:18 PM

Thanks, Skiriki. But you should seriously put together a quick tutorial with screenshots and share in the freepository.

Heeeee LOL Truthfully, I’m just monkeying around and going “I want to do X. How do I do X.” and then try to google or ask around in here. And I very, very, very literally just tweak knobs and try to see if it had any effect that I might like and occasionally peek at the manuals.


For example: the wyvern in my latest image upload has faintly glowing eyes. I did not know how to make a surface emit light (I did know that you can do jiggling with ambience), so I googled “how do I make surface emit light in DAZ Studio” and then just tried tossing different words into the medley until something reasonable fell out of the search engine.

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Posted: 30 July 2012 04:34 PM   [ Ignore ]   [ # 20 ]
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Skiriki - 30 July 2012 04:23 PM
AidanaWillowRaven - 30 July 2012 04:18 PM

Thanks, Skiriki. But you should seriously put together a quick tutorial with screenshots and share in the freepository.

Heeeee LOL Truthfully, I’m just monkeying around and going “I want to do X. How do I do X.” and then try to google or ask around in here. And I very, very, very literally just tweak knobs and try to see if it had any effect that I might like and occasionally peek at the manuals.


For example: the wyvern in my latest image upload has faintly glowing eyes. I did not know how to make a surface emit light (I did know that you can do jiggling with ambience), so I googled “how do I make surface emit light in DAZ Studio” and then just tried tossing different words into the medley until something reasonable fell out of the search engine.


Exactly my point ... lol. Help those of us who are not near as patient not have to go through all of that ... like me ... lol. I am fairly impatient. If I don’t see what I want in the first page, I usually do something else ... lol.

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Aidana WillowRaven
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Posted: 30 July 2012 07:24 PM   [ Ignore ]   [ # 21 ]
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There’s a bit more to it than just that in this particular case, but the basics are right…. Select the object on the scene tab, select the surface you want to be a light, double click the \Light Presets\omnifreaker\UberAreaLight\!uberAreaLight Base.dsa.  Adjust parameters on the surface tab to meet needs. smile


I used the transmap as an ambient strength map, to help make the wings themselves “bright” instead of just a light source… then I also used the texture for the wings in the light color channel so that they would cast the appropriately orange/yellow/fireish light.  Stuff like that.


HTH.

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