The trouble is, Chohole… that for whatever reason, the MAT files simply do not work.
No textures apply… I had to manually assign each texture, to each material zone. Not that I mind this terribly in terms of my habit of altering/changing the stock textures of an item anyway, but the problem is that the MAT files should work as they’re supposed to.
I opened up the .PZ2 files to take a look and I can’t see anything that would make it not apply. So I do not know if this is a file issue with the installer (I’ve uninstalled/redownloaded/reinstalled several times now - still no joy), or if maybe it’s something about how Poser 9 is handling .PZ2 files that lack the “Poser version number X” thing…
Example… this is what the .PZ2 code looks like for the Celeste boots for SP3 (which works fine, and was installed via Daz’s executable installers…)
And this is what the .PZ2 code looks like for the SP3 Tales of Adventure file (which was installed via the ZIP installer, the Content/Runtime… directory, and does NOT apply ANY textures :
Now, I don’t think this is a DS vs. Poser thing, I can’t see that one little ommission of code causing the textures to not apply. And I also admittedly have not tested this in Poser 7 - I’m using version 9 on this machine. But when I go to use the supplied MAT poses… they just don’t do anything. Click and nothing. I’ve never run across this issue with the executable installers…