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sheathing a figure in flames or light
Posted: 28 July 2012 11:28 AM   [ Ignore ]
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I am trying to create a character where it is surrounded by flames or shimmering light.

I would rather not have to do it via post processing if possible.

Here is an image of what I have managed to achieve so far.

I would be interested to know what other ways there might be of getting the effect.

Thanks

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Posted: 28 July 2012 12:07 PM   [ Ignore ]   [ # 1 ]
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Greetings,
I don’t know how slow this would be, but you could clone your character, use the ‘scale’ to make him a little larger, fit your current one inside of the larger one, and then apply your transparent flame/whatever texture to the outer guy.  I’m pretty positive this would be a CPU burner, though.


For reference, the last time I tried that, it looked pretty good in the preview window, but as soon as I tried to render it, Daz Studio crashed violently. Every. Single. Time. Now it might have been that my PNG-creation process did not create PNGs that met with its approval during render, so if you’re using PNGs you already know render okay, it might work better.


— Morgan

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Posted: 28 July 2012 12:11 PM   [ Ignore ]   [ # 2 ]
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Cypherfox’s idea will work.  Just make sure the second copy of the figure does not cast any shadow.  That way it will not bog down the rendering.


The idea is a good one for applying to any shape really.  You just need a decent transmap to make it look close to what your looking for.

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Posted: 28 July 2012 12:31 PM   [ Ignore ]   [ # 3 ]
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Mattymanx - 28 July 2012 12:11 PM

Cypherfox’s idea will work.  Just make sure the second copy of the figure does not cast any shadow.  That way it will not bog down the rendering.


The idea is a good one for applying to any shape really.  You just need a decent transmap to make it look close to what your looking for.


If you’re using DS4.5. just create a geometry shell, scale the shell, lower the opacity, and use the pw_effect shaders on the shell.


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Posted: 28 July 2012 12:41 PM   [ Ignore ]   [ # 4 ]
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Thanks for the suggestions.

This sounds like the same technique used for Jepe’s body jewels? Which I had forgotten about.

I am using Studio 4.0, is there a ‘clone’ entry on the menus, am I missing it?

It just occured to me I might be able to do it via a body suit.

I got the look in the posted image using pweffect shaders on some clothes that I had added.

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Posted: 28 July 2012 12:45 PM   [ Ignore ]   [ # 5 ]
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I am holding off moving to 4.5 for the time being. I was having too much trouble with it, plus plugins not working.

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Posted: 29 July 2012 06:41 AM   [ Ignore ]   [ # 6 ]
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I used the supersuit to do this:

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Posted: 29 July 2012 07:17 AM   [ Ignore ]   [ # 7 ]
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Nice image - I take it that it is part of something larger.

But that is very much the effect that I am thinking of.

Thanks for posting it.

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Posted: 29 July 2012 09:08 AM   [ Ignore ]   [ # 8 ]
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It’s a crop from this image: http://flashback37.deviantart.com/art/We-are-NIMROD-311381720

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