Yes, and five tries per reset. If you have a serious problem you can contact support and they’ll do a special reset for you.
Seems like every time I download a new version of Studio it stops 50Megs short and only succeeds on the second or third try - real bummer when you’re on a limited monthly broadband allowance.
Wendy - you said earlier on that you can use gen 4 maps on Genesis. I’ve seen this mentioned elsewhere - just how does this work? In Carrara or Studio? I’ve tried in Studio and get something like “that map is invalid” - haven’t seen any way of doing that in Carrara
just loading the poses in Studio and Carrara puts the textures on Genesis, Genesis female uses V4, Genesis male M4 you can change the uv set under surfaces in studio, but in Carrara I cannot find the “change uv set” option under surfaces in studio so need to choose Genesis female (v4 uv) Genesis male (M4 uv) from the browser to load in my scene, no K4 equivalent in Carrara (is in in surfaces in studio)
Hi! I downloaded the Carrara_220.127.116.11_Mac64, but when I launch the install, the icon jumps for 3 minutes on the dock, then dissapears. It doesnt seam to run the install.
I have a new iMac, 10.7.4
The mac download should be fine : it was a zip which decompacted OK. The size of zip was 91,1mb. It makes and installer app which is 94,8mb
I have also tried installing the “rendernode” : the installer will not launch either. Has ANYONE tried installing the MAC version or program or render node?
I sometimes get the “An error has occurred” dialog box with no additional information and then sometimes Carrara keeps running but the error recurs, while other times it crashes and I get Windows saying it has stopped working and it wants to kill it off.
In nether case is there any helpful information. Is there some way the top level exception handler could provide some kind of information I could report?
It seems that Camera 1 position along X and Z is not the same in version 8.5 and 8.1, when opening the same file.
The position of the camera in my project is critical (even a slight change is not acceptable), so I cannot use version 8.5 with projects that I’ve started in version 8.1.
I’ve checked the camera issue again. The camera 1 center position is different in version 8.5 as in version 8.1, however, it will render the same output picture, so I can work with it now. If I correct the camera position to its original position in version 8.1, the output is slightly different as camera position changes.
I’ve also noticed that the rendered picture is slightly different. I’ve loaded into photo-editing software two identical renderings, one made with 8.1 and the other with 8.5 (the same file, I did not touch anything). By switching between the two I could see that they are not 100% identical. Some object in 8.5 seems more pixelated, and also some shades are not 100% identical to 8.1. Are there slight changes to the rendering engine?
With Caustics on, I got through more than 45 percent of the render after 12 hours and got a nil pointer error.
Please. I’m begging you…
When I hear about people taking 12 hours or even days for a render it actually gives me pain. Makes me want to cry. And for caustics? Please, don’t do it. I’m begging you.
There are other ways. Much quicker, and just as nice.
If you look at the light pattern that is projected from caustics it’s usually not that complicated or difficult. And if you took a fraction of the time in PShop or equivalent you could hand draw a simple caustics pattern that you can use as a Gel for a light. And it will give you some wonderful results.
Or just search the internet for “caustics” and you can find all kinds of images that you can borrow from to make a really nice light Gel.
I’m just sayin’.....
EDIT: I’ve attached a poor yet serviceable image to illustrate. The caustics on the ocean floor were done (if I recall correctly from long ago) using a light gel with an image I found on the net. Or maybe I got it from that Photoshop plugin that generates textures that I cant’ recall right off the top. In any case it was very quick, and I’m guessing the render took a few minutes max.
Actually Joe, the caustics effect I got was a neat effect on the ice as the light passed through the ice structures. It really looked like ice! As it is, I had to turn off the caustics to get any rendering done. No caustics gave a very snowy look to the ice. Which was ok, but the other version seemed so good…
I’m hoping to try it again once 4.5 has its bugs worked out.
Here’s a link to the final render. It took me 4 days to render. Quite painful really. Instead of rendering smart, I thought I’d turn on all the bells and whistles to see what Carrara could do. Thank goodness it was only one frame and not an entire animation!