Okay, I’d like to apologize for losing my cool there. Error frustration got the best of me after losing some really cool animations.
Using pretty much the same sort of objects and techniques, I’ve been having great success with what I’m working on now - by saving after each fairly major change. Like; After I got the scene set up I saved under its temporary scene name. Added, tweaked, and animated the fog and lights and saved. Added my main character (.car file) saved under the new animation scene name. Imported an aniBlock walk cycle and saved. Deleted various hip keyframes, all of the arms keyframes and tweaked the whole thing to become a ‘hurry down the stairs’ loop - saved… all of which saved successfully. Now I’ll turn the loop into an NLA clip and try saving again.
The reason I felt the urge to come back here and apologize, however, is that I don’t want to accidentally mislead anyone into thinking that this build is any less than exceptional. C8.5 beta is truly amazing at build 172. I just love it and most people that I know are reporting it as running very stable on Windows. As I can’t ever see spending more for a Mac than it costs me to build a super-computer that runs something else for an OS, I tend to skip the Mac OS-related comments - no disrespect meant towards Mac. I just enjoy having the ability to build and configure my machines myself, and that doesn’t fit with Mac OS philosophy.
Damn… got too deep on that whole thing.
Point is, I love my Carrara and I love what those super awesome devs are getting it to do - so,