I am real disappointed with the state of these recent betas. Every time I run them I encounter more problems.
My latest was really weird…I had an object assigned as an IK target object on a V4 character’s foot bone. And each time I rotated the 3D view the object moved in the Z direction, bringing the leg with it. Yes, a scene object moved when I rotated the view. Go figure.
Another time I loaded an old scene, tried to rotate a leg bone, and the mesh went right thru the conforming clothing, and the the foot mesh tore off the leg.
And I keep having problems with scenes failing to save.
And loading content in some cases now takes 10 times longer than it used to, and in some cases seemingly locks up.
And on and on and on. But I have no interest in chasing them to come up with repeatable steps.
This is really bad. I’m really hoping for a content plugin for Blender, real soon. I gotta get outta here.