Digital Art Zone

 
     
Where are the skeleton setup tools in Daz Studio 4?
Posted: 26 July 2012 05:09 AM   [ Ignore ]
Member
Avatar
Rank
Total Posts:  108
Joined  0

Hello-

In Daz Studio 4 Pro I’m trying to rig a piece of clothing for V4 which, I take it, requires the skeleton setup tool. And I can’t for the life of me locate it in any of the menus, tabs, etc.

Puzzled am I!

Can anybody point it out for me?

Thanks!

Profile
 
 
Posted: 26 July 2012 07:02 AM   [ Ignore ]   [ # 1 ]
Member
Rank
Total Posts:  141
Joined  0

I think you want the ‘Tool Settings’ tab and the ‘Joint Editor Tool’ (the bone-with-a-sticky-plaster button on the tool bar).

Profile
 
 
Posted: 26 July 2012 08:45 AM   [ Ignore ]   [ # 2 ]
Power Member
Avatar
RankRankRank
Total Posts:  1893
Joined  2010-10-10

You need:

Windows/Tabs/Figure Setup Tool.grin

 Signature 

Wendy

My website: http://www.wilmapsdigitalcreations.co.uk

Tutorials: http://www.wilmapsdigitalcreations.co.uk/view_products.php?cat=10

PLEASE NOTE:
My items are NOT to be used on Second Life website.  They have recently changed their TOS and are legally able to take/steal anything uploaded and resell/redistribute to items.

 

Profile
 
 
Posted: 26 July 2012 06:21 PM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  108
Joined  0

Thanks all!

I think the Figure Setup Tool is what I’ve been looking for, in place of the formerly known as Skeleton Setup tool. Or at least now it looks more relevant and recognizable to the tutorials I’d found.

And the Joint Editor is the next Tool I’ll be needing.

Thanks all again!

Profile
 
 
Posted: 27 July 2012 07:46 AM   [ Ignore ]   [ # 4 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2978
Joined  2004-04-14

Windows > Tabs > Figure Setup


Windows > Tabs > Property Editor


Windows > Tabs > Tool Tab


Those three plus using the Joint Editor Tool are what you basically need for rigging a figure in DS using the older Poser method.


If you need to do it with weight mapping in mind, I am not sure. 


ps, Older tutorials on rigging figures in DS3 are still relevant though some of the tools and features have been renamed and moved in DS4.

 Signature 

My DAZ3D Store
My Free Stuff
My Art @ DeviantART
Ships of the Line - MEGA THREAD
How to use the Poser Format Exporter - **Updated 2013-02-09**

Profile
 
 
Posted: 04 July 2013 11:25 AM   [ Ignore ]   [ # 5 ]
New Member
Avatar
Total Posts:  13
Joined  2006-03-14

I’m glad to find this thread but I’m still a bit lost. I’ve just purchased my first “Conforming Clothing” creation set for Toon Generations and it came with an .pdf file to walk you through. However, the file is written for a much older version of DS. I can’t figure out even the most simple steps like:

Step 3:
With the clothing donor figure selected, go to the “Skeleton Setup” panel and click on the button
in the top-right corner. Select “Copy from Selected Figure”.
Select “Poser (1 unit = 8ft)” in the “From” drop-down option. The “Scale” field should be automatically
populated with 24384%, click [Accept].

If I use this thread and open all the differently named panels, I still can’t figure out how to follow this “12346_Creating_Conforming_Clothing_in_DS.PDF” because it’s so out of date. Are there any other documents available that are relevant to DS4+ to reference? There are a lot of things I like about DS but the documentation lag is really frustrating.

I know many of you guys are true DS gurus so if you could give me a little handholding I’d appreciate it. I’ve been using 3DS Max for over 15 years so I’m not a newbie to the theory and practices of 3D but the Daz workflow has a bit of a learning curve.

Any detailed help would be much appreciated.

 Signature 

“He who is staring at the sea is already sailing a little.”

Windows 7 Professional x64 - Asus P9X79 Pro - Intel i7-3960 Extreme - 16GB Kingston HyperX DDR3 1600 - Corsair H80 Chiller - Nvidia Quadro 4000 - DAZ Studio 4.6

Profile
 
 
Posted: 04 July 2013 12:51 PM   [ Ignore ]   [ # 6 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15232
Joined  2003-10-09

The menu button is still in a top corner of the pane, or you can get to it by right-clicking on the pane’s tab. To create a new figure using the existing bones you now check the Modify Selected box at lower left, then click the Apply/Create button.

 Signature 

DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

Profile
 
 
Posted: 04 July 2013 01:19 PM   [ Ignore ]   [ # 7 ]
New Member
Avatar
Total Posts:  13
Joined  2006-03-14

Ok, I see that Richard. Thanks. Now I have a bit more momentum…

 Signature 

“He who is staring at the sea is already sailing a little.”

Windows 7 Professional x64 - Asus P9X79 Pro - Intel i7-3960 Extreme - 16GB Kingston HyperX DDR3 1600 - Corsair H80 Chiller - Nvidia Quadro 4000 - DAZ Studio 4.6

Profile
 
 
Posted: 05 July 2013 05:00 AM   [ Ignore ]   [ # 8 ]
Member
Rank
Total Posts:  118
Joined  2006-02-02

I’ve always thought “joint editor” sounded suspicious! And that is the only reason I never use it. Honestly! wink

Profile