SORRY ABOUT THE DUPLICATE POST. THE FORUM KEEPS TIMING OUT WHEN I POST, and I did not realize that the previous post had made it through. Please post replies in this thread:
http://www.daz3d.com/forums/viewthread/4615/
I am trying to create a scene with a skeleton in it. My efforts to create one are being addressed in this thread:
http://www.daz3d.com/forums/viewthread/2670/
Nevertheless, whenever I import a skeleton in either OBJ or DAE format into a new DAZ scene, and try to render, DAZ Studio 4 always crashes. Always.
I tried to attach an excerpt from the most recent crash from the log file, but the forum responded that I cannot post files of that type, TXT. (Why not?) Nevertheless, the cryptic part states:WARNING: /Users/build/DAZDevel/Hudson/HUDSON_HOME/workspace/NB_Studio4_Branch_Roc_Mac/src/sdksource/interface/dialogs/dzbasicdialog.cpp(164): No parent specified for DzBasicDialog!
WARNING: QLayout: Attempting to add QLayout “” to QWidget “”, which already has a layout
WARNING: QLayout: Attempting to add QLayout “” to QWidget “”, which already has a layout
Could not activate DAZ Decimator evaluation. Plug-in disabled.And then the actual crash part:
Reading 29human-skeleton TEST.obj
WARNING: /Users/build/DAZDevel/Hudson/HUDSON_HOME/workspace/NB_Studio4_Branch_Roc_Mac/src/pluginsource/DzPZ3Importer/dzobjimporter.cpp(206): Could not find material file : 29human-skeleton
Imported: 29human-skeleton TEST.obj
Time to load file: 260.974 ms
Imported: 29human-skeleton TEST.obj
Building Scene…
File loaded in 0 min 12.8 sec.
Loaded file: 29human-skeleton TEST.obj
Loaded image Bone-equus_hemionus.png
Loaded image Bone-equus_hemionus.png
Loaded image Bone-equus_hemionus.png
Ran tdlmake on image /Install Files/Sweet Home 3D/Textures/bones/Bone-equus_hemionus.png
ERROR: 3Delight Process exited abnormally: “/Applications/DAZ 3D/DAZStudio4/bin/tdlmake -mode periodic /Users/garaldweller/Library/Application Support/DAZ 3D/Studio4/temp/d2.tif /Users/garaldweller/Library/Application Support/DAZ 3D/Studio4/temp/d3_d2.tdl”
tdlmake: error reading previous mipmap level
tdlmake: error while making texture fileAnyone have any ideas:


