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Introduce Yourself, Hello, my name is…..
Posted: 20 February 2014 06:16 PM   [ Ignore ]   [ # 346 ]
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Hello Daniel. Welcome to the forums. If you have any questions be sure to come over to the new user forum and ask away. We have a dedicated group of people to answer any question you may have.

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Posted: 21 February 2014 12:00 PM   [ Ignore ]   [ # 347 ]
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Welcome to the DAZ forums Carlos and Daniel, and welcome to your latest addiction.  cool smirk

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Posted: 22 February 2014 01:14 PM   [ Ignore ]   [ # 348 ]
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Hi everybody !

my name is Dom and I’m a french guy in Paris
so I write and understand English as a french.. try to be nice with me !

I’ve a good experience with cinema 4D but I need to create a female statue in stone for one of my projects
so I choose the DAZ solution and I found it pretty cool ! it makes one wanting to create and animate people !

I have just one question about the main philosophy of DAZ : when I buy for example a dress, is it useable for all the figure (genesis, victoria) or each cloth is useable only by one figures ??

sorry to have a question in me firt message

 

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Posted: 22 February 2014 02:35 PM   [ Ignore ]   [ # 349 ]
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domfer - 22 February 2014 01:14 PM

Hi everybody !

my name is Dom and I’m a french guy in Paris
so I write and understand English as a french.. try to be nice with me !

I’ve a good experience with cinema 4D but I need to create a female statue in stone for one of my projects
so I choose the DAZ solution and I found it pretty cool ! it makes one wanting to create and animate people !

I have just one question about the main philosophy of DAZ : when I buy for example a dress, is it useable for all the figure (genesis, victoria) or each cloth is useable only by one figures ??

sorry to have a question in me firt message

 

We have a whole forum for you to ask all sorts of questions in, it is called the New Users Help Forum, http://www.daz3d.com/forums/viewforum/97/

However to partly answer your first question - V4 is an older generation, Genesis is the newer generation and Genesis 2 is the even newer one. Genesis clothing will not fit V4, but V4 clothing can be used on Genesis, mostly.

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Posted: 22 February 2014 04:30 PM   [ Ignore ]   [ # 350 ]
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Ok thank you !
Il’ll move to the good forum !

dom

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Posted: 23 February 2014 01:39 AM   [ Ignore ]   [ # 351 ]
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Hi m is Ray and I am new to this but I was wondering if I can make and use these avitars in second life

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Posted: 23 February 2014 02:39 AM   [ Ignore ]   [ # 352 ]
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Only RENDERS or Animation is the Allowed use of DAZ 3D content. The EULA is pretty clear on that. Even a Gamers license will not allow use in Second Life. Besides Make human was BUILT for that, why not just use it?

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 23 February 2014 01:00 PM   [ Ignore ]   [ # 353 ]
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Welcome to the DAZ forums Dom and Phantem.

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OK . . . Where’s my chocolate?     Post Count —> 3,263 and growing!     Visit my Renderosity Gallery

It’s what you learn after you know it all that counts ~ John Wooden

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Posted: 26 February 2014 12:52 AM   [ Ignore ]   [ # 354 ]
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Hello all, I’m Daniel. I’ve been really digging and using Daz3d for a little while now, and I’m totally into it. I always accidentally buy stuff in the marketplace. I’s my trigger/ submit clicker finger. I am also a game game and application developer, (not that I’ve publish anything just of yet). I made and investment in unity game engine, and I am curious if full animations or 3d models can be exported to unity(including map and textures, but be transferred into a 3D model who has animation styles(running etc..) And then from unity they have tools that can take it from there.
    Also I dig collaboration, and am a big supporter of helping people stay informed. I’m always open to collaborate. I work with many people remotely, and will share all my knowledge of daz 3D workflow flow into Unity game engine, when I figure out the specifics. Just thought I would check here first if anyone has a direction to point me to I would also like to create assets for the daz3D marketplace. Hows the revenue, and is it a complicated process?

Any help would be a big help.

Daniel
www.livinginthecloud.org

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Posted: 26 February 2014 07:13 PM   [ Ignore ]   [ # 355 ]
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Welcome to the DAZ3D Forums Daniel.

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OK . . . Where’s my chocolate?     Post Count —> 3,263 and growing!     Visit my Renderosity Gallery

It’s what you learn after you know it all that counts ~ John Wooden

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Posted: 26 February 2014 09:16 PM   [ Ignore ]   [ # 356 ]
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Gratzie

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Posted: 20 March 2014 11:43 AM   [ Ignore ]   [ # 357 ]
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Hello Forum,

I am a complete newb to using DAZ 3D, but i am willing to learn which is why i am here. I have tried creating art with different applications such as blender, 3DS max and others. But Daz seems like it could be more my speed.

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Posted: 20 March 2014 12:53 PM   [ Ignore ]   [ # 358 ]
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Welcome to the DAZ 3D forums kjaviss, and welcome to your latest addiction.

One thing of note, whereas Blender and 3DS Max can do modelling, DAZ Studio cannot.  That doesn’t mean you can’t group a collection of primitives to “form”  an object, but it’s not the same as modelling a complete mesh from scratch as in the software you’ve used before.

That said, if you have any questions, be sure to visit the New Users Help Forum, as there are a lot of very friendly, helpful folks who hang out there.  cool smile

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OK . . . Where’s my chocolate?     Post Count —> 3,263 and growing!     Visit my Renderosity Gallery

It’s what you learn after you know it all that counts ~ John Wooden

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Posted: 20 March 2014 01:00 PM   [ Ignore ]   [ # 359 ]
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Welcome to the Nut House, grab a long sleeved jacket and get somebody to tie the sleeves in the back for you. Don’t worry it’s just to protect your arms as we bounce off the walls having fun in 3D.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

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Posted: 17 April 2014 01:52 AM   [ Ignore ]   [ # 360 ]
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Hello DAZ-Forum,

my name is Mike. I´m living in Hamburg/Germany. As a CAD-Operator I´m kind of 3D-Professional, but sadly in a technical way not artistic. wink

Found DAZ Studio around two yeras ago and it´s fun to play with. To that point I knew nothing about CGArt espacilly about 3D-Lights.
By figuering out how light works I was stumbeling into photography and postworking too, what is also fun to do.

Thanks to all those helpful people here in the forum providing great informations! smile
And special thanks to all those unexperienced users wich ask good questions, so the expericend have a reason to explain how things work. cool smile

Note: English isn´t my native language, if one of my future posts don´t make any sense, don´t hestitate to call for further explanations. grin

Kind regards

Mike

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My Artbook: http://www.daz3d.com/forums/viewthread/40042/

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