Awesome! (Just got home)
When I was first trying to wrap my head around what the various shader functions are capable of… or more… just trying to create various looks via shaders, I found that the immense catalog of examples that come with Carrara are a great place to learn from. So I made some sky domes (this was before I discovered how easily Carrara can make and use spherical background images) so that I could really see the effects of highlight, reflection, refraction, etc., and would load in example shaders onto an object and set up some lights to experiment with how the shader looked. ThenI’d head on into the texture room and take a close look at each shader channel that was not set to “none”, and learn ways to use various procedural channel configurations.
Generation 4 figures, namely Victoria 4, really blew my mind as far as how nicely a 3d figure can be set up for great texturing. Having a separate mesh on the outer circumference of the eye is SO exceptional in a fast ray-tracer like Carrara! If youever use figures like V4 that have an outer eye layer, try the fun experiment of dragging the example “Glass” shaders onto that layer. Then you can go in and tweak the shader to be more or less reflective, change the highlighting, etc., just play around and render the results.
Speaking of learning from Carrara “Example” files from the browser, the “Scenes” tab has a plethora of excellent lighting setup examples to glean ideas from! There’s the “Lighting” category, but also “Interiors”, Logos, Effects, and more. Most of the scenes that come in the browser have some sort of great lighting technique to examine - much more so than any other 3d program I’ve ever seen.
It’s like having tutorials built right into the application!
Check out the Misc tab in the browser. There’s presets for modifiers, skies, volumetric lighting… all manner of fun experiments to delve into!
Carrara - the Home Movie Maker’s Dream Software!
There was a buzz regarding a great effects software on the market called “Hit Film 2” recently. I checked it out and… yeah… most impressive it is! Then as I was checking out a bunch of the highlight videos, I was seeing effects that I can already make using good ol’ Carrara - a wonderful app that I already own, and love to use!
True, much of this stuff can be a real benefit to be able to add quickly in post. I bought Dogwaffle Pro: Howler for just such things. I’m not sure about Hit Film 2, After Effects and others, but in Howler, I can use Carrara to actually create animated effects brushes with an alpha channel rendered into it! What a blast! What a Pile of Power!
Okay… perhaps a but over-enthusiastic. But it’s coming from a guy whom never really has a pile of cash to toss around. So I have to invent ways to fix things using parts from my local hardware store… ways to create my animated visions using not much more than my favorite reason to head to my computer… the amazingly inexpensive Carrara Pro, with the amazingly inexpensive Carrara Partner Post Softy: Project Dogwaffle Pro: Howler!!!
Oh… am I babbling again? Ummmm…. Yup! Sorry!