Looks really good. For the hand details, it may be the shadowing you’re using, or a lack of a bump map.
Right, but I found that bump maps do not always work without tweaking.
Click on Top Shader and to the right increase the bump to 100%, now below that, adjust the bump “brightness” as needed.
Adjust the Highlight and Shinyness as needed, Highlight 10-25% and shinyness 2-4% as needed. If you place a Spec map texture in highlight it looks better, you can use a bump map if needed.
Thanks for the suggestions, Kashyyyk and EP. I am going to experiment with these ideas and a couple that I have. I will make sure to include them in my next set of WIPs.
Welcome aboard, Dustrider! Great test render.
Kashyyyk, that lowres bridge is perfect for this shot. The whole setup is excellent, even if you don’t keep Godzilla (who I think should be breathing fire )
Headwax, are we close to the one-year anniversary of the Carrara challenges? I’d like to express thanks to you for your role in starting these challenges, which have definitely helped me with all the different tools and uses of Carrara.
Edit - Even my first changes to the shadows and the bump settings had great improvement to the hands, as per attached test render. I’ll need to continue working on it, but thanks Kashyyyk and EP. Very helpful, as always.
Click thumbnail to see full-size image