Try going into Edit (if using the Scene tab) or Edit/Object/Geometry/ and with the clothing item selected click on ‘Apply Smoothing Modifier’ then all you need to do is go to the Parameters tab, click on the Mesh Smoothing (under General) and then put the collision to V4. You can then adjust the amount of smoothing and collision to help with the poke through. I use it all the time for V4, M4 and all the Genesis and Genesis 2 clothing poke thru issues.
I attempted to do these steps and now I believe I phrased my question wrong. It seems this is primarily done to fix minor poke-through. I was actually looking for cross-talk(I believe that’s the word). For instance, I load V4, morph her body. Then add a pair of stockings. I don’t want to go to each body part for the stockings to turn the dials. I want the stockings to adjust itself when placed onto V4. I vaguely recall being able to do this before. My apologies for the confusion.