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Latest Render vs Depth of Field
Posted: 18 July 2012 12:29 PM   [ Ignore ]
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I don’t render often for myself because I don’t have the time, right? So for 2 days I’ve been creating the attached image. That depth of field you see there is done in Paintshop Pro because no matter how I set the DOF in Daz it wouldn’t render with with it. I followed Greywulf’s tutorials and an excellent tutorial by thranq on Deviantart. Nothing. Everything clear as a bell. Argh!

So picture this image perfectly clear with no DOF at all. The settings were

Point at V’s head
persective on
focal length 125 (Thyranq said it was a very character friendly setting. I also tried 65 at one point)
depth of field on
focal distance 330 (which put the hairs just in front of her nose)
F stop 10 (Th suggested 8, I even tried 5 at one point, and the default 20)

I use Daz 3 - probably not gonna upgrade to 4 anytime soon considering nothing ever shows up in my library with it. grin So yeah. Daz3.

Am I missing a plug-in or summin’?

=^-^=

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Posted: 18 July 2012 12:38 PM   [ Ignore ]   [ # 1 ]
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Well if you use ShareCG try this pdf . http://www.sharecg.com/v/52258/browse/3/PDF-Tutorial/DAZ-Studio-Tutorial-Depth-of-Field
It was made for DS3.

Spot Render is your friend for quick testing your settings.

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Posted: 18 July 2012 12:48 PM   [ Ignore ]   [ # 2 ]
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I actually prefer to do it in post because I have more control over the effect. If you render with DOF and the setting isn’t exactly how you like it you would have to re-render the image. If you add in during post you don’t have to worry about that. To each his own of course.

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Posted: 18 July 2012 01:02 PM   [ Ignore ]   [ # 3 ]
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Thanks, Jaderail: I’ve got the tutorial open and am doing a quick render right now - although I admit spot render isn’t something I’ve heard of and couldn’t find in my settings. O_O So far with the tutorial, the only difference from what I’ve already found on this is to use two cameras. So I added a camera to see what happens.

larsmidnatt: I agree, post makes things faster and you have more control. I guess that’s why I’m so far behind everyone else when it comes to using any DAZ and can’t seem to get 4 to agree with me, because I’ve always done everything by hand or in post. My usual process is to take my renders and turn them into paintings, so DOF has never been an issue. But then there comes that time when I want my render to also be a learning experience and be as close to good as I can make it. That’s what’s happening here.

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Posted: 18 July 2012 01:13 PM   [ Ignore ]   [ # 4 ]
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You said DS3 correct? Tools menu Spot Render. When its active click and drag to select the section you wish to render.
And Remember to render with the DOF camera, It took me awhile to learn DOF but I can use it inside DS now.

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Posted: 18 July 2012 01:21 PM   [ Ignore ]   [ # 5 ]
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Okay, got it. Gonna do that next to see what happens.

Here’s the latest quick render. Still no DOF, after following the third tutorial. I have no idea why it won’t work!

Oh, and I’m attaching my settings and the view from the 2nd camera. Maybe there’s something I’m just flat missing?

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Posted: 18 July 2012 01:33 PM   [ Ignore ]   [ # 6 ]
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OK. Clicked spot render. I’m not sure why. It didn’t do anything. -_- I’ll have to do a tutorial search on it sometime I guess and hope someone explains it somewhere.

Just did another render. Still no DOF - and I’m at the screw-this-stupid-program-it-always-lets-me-down stage. And as I have to go back to work now and I have no time left, I guess that’s it. I’m done. I couldn’t solve yet another DAZ problem, and I’ve once again become impotently frustrated by anything DAZ. Just. Yargh. I probably won’t have time again for months. I really wish I could have solved this one.

On another note: where did all my posts here go??? Did the forum reset or something? I come in to post and all of my info was gone, and my few previous posts were not in record anymore.

Anyhoo, thanks guys for your attempt at helping. I guess it just wasn’t meant to be. O_O

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Posted: 18 July 2012 01:34 PM   [ Ignore ]   [ # 7 ]
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Are you Turning DOF on? I See you Did. It could be your render settings also. The standard Render settings do not work with DOF much at all. Higher render settings work very well. You must use 3Dlight rendering to get DOF.

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DOF.jpg
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Posted: 18 July 2012 01:39 PM   [ Ignore ]   [ # 8 ]
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Unfortunately,  yes. I say unfortunately because it would be great if that were my problem. LOL!

I also only use 3Delight, mostly because I’m not sure of the other settings. So I leave that part at default. Is there something in that I should tweak?

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Posted: 18 July 2012 01:46 PM   [ Ignore ]   [ # 9 ]
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My render settings, if you will.

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Posted: 18 July 2012 01:56 PM   [ Ignore ]   [ # 10 ]
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I’m Running a DOF in my DS3 right now but I do know that Pixel Samples X and Y have lots to do with it. My lowest setting is X=8 and Y=8 than then shading rate but yours looks good at .2. You could go with a higher Ray Trace Depth mine is also set to 8.

I’ll take all the time you need to learn this, I’m a CV and it’s what I do.

Edit: DS3 Render with DOF no Postwork. Yes it needed better lighting but it does show DOF.

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DOF-Example.png
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Posted: 18 July 2012 04:06 PM   [ Ignore ]   [ # 11 ]
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Well, I changed the pixels and retrace to 8. Got the same. So then I told the pixel filter to use gaussian, so EVERYTHING was blurry. At least it was a change, just not the droids I was looking for.

I’m stumped. There’s nothing left for me to tweak.I don’t think it’s learning this at this point in time so much as it’s just not going to work. I’ve done everything to the letter, there’s nothing else I can do according to the literature that’s out there.

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Posted: 18 July 2012 05:28 PM   [ Ignore ]   [ # 12 ]
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Part 1.

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Posted: 18 July 2012 05:28 PM   [ Ignore ]   [ # 13 ]
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Part 2.

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Posted: 18 July 2012 05:29 PM   [ Ignore ]   [ # 14 ]
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Part 3

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Posted: 18 July 2012 05:37 PM   [ Ignore ]   [ # 15 ]
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I do not understand why you can not get DOF to work in DS. It took longer to add the text and stuff than it did to set up the renders. I hope this has been some help, if you are ready to drop it I will also. I just hope we can figure out what is your trouble and get it fixed. Everyone should enjoy the full benefits of the software they use.

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