JoeMamma2000 - 18 July 2012 05:12 PM
It was nothing against you, just a recognition after a number of years visiting this forum that many people here will argue and argue and argue against stuff that is factual, rather obvious, and based on many years of experience.
Ah, the vagaries of internet communication…messages are stripped visual and audible clues that help the communication process along and the messages to be correctly parsed. All we have here are smileys… 
I never interpreted you as being on an attack; I can certainly relate to the pent-up frustration that led to it. It just seemed unnecessary here. Let’s move on with the topic at hand.
JoeMamma2000 - 18 July 2012 05:12 PM
Anyway, please don’t assume (and I’m not addressing this to anyone in particular, just in general) that because you’re a hobbyist and not a professional that you should somehow restrict your learning. I hear that all the time, and I don’t understand it. “I’m just a hobbyist”...
There is another recent thread (this one I believe: http://www.daz3d.com/forums/viewthread/4021/) that set the differences between hobbyist and professional quite nicely. For me, I am playing around with Carrara and if a nice / interesting scene comes of it, so much the better. I am not making money off of it with models or animation.
Before Carrara, I used POV-Ray. It’s free but it’s development cycle is glacially slow (how little I knew…“8.5! Why dost thou torment me!?!”). Building a scene there is very much like programming in the C language; that appealed to me but it was also slow and frustrating. I couldn’t understand how some people could produce such incredible works of art with it. There was a complete manual (at least we had that), but I still found the learning curve far too steep. I’d try something and the language parser would vomit errors back to me.
I wanted a replacement and I found Carrara.
JoeMamma2000 - 18 July 2012 05:12 PM
The concepts involved are NOT difficult. They are fairly simple. Don’t think they are somehow too advanced for you, or too difficult to understand.
Thanks! I appreciate the vote of confidence. I tend to learn best with a combination of book/manual and playing around. That’s why PhilW’s training material appealed to me. There was the voice of experience telling you about something and then showing you. It was the best of both worlds.
JoeMamma2000 - 18 July 2012 05:12 PM
I really, really think that people would enjoy the hobby a lot more if they understood the basics, which would allow them to produce stunning results that amazed even themselves. “Wow, I did THAT??”
Totally right. It is a thrill when something really neat turns out (all the moreso when everything is done by you…no other models). One of my friends keeps telling me to learn lighting. I will…slowly…sped up a bit by some of the free tutorials that are out there (when I stumble upon them). I need to explore some of the other lights in Carrara—I mainly use Bulb lights and sometimes Spots; I’m sure better effects can be acheived with the other lights.
JoeMamma2000 - 18 July 2012 05:12 PM
And yes, I know this is a Carrara forum, but the basic concepts are inextricably tied to the implementation, so at least there should be some discussion of those concepts.
Perhaps it would behoove Daz to add a forum for just there. Yeah, there is the newbie forum (oddly enough I almost never go in there); but as you point out, it is usually about dial spinning. A forum dedicated to basic concepts might be useful (though I imagine it would devolve rapidly into “dial spinning” threads…).
We’re not so far apart on these issues after all.
Phil, if you ever want to do a Part 3 to your training…I am totally there. Front row. 