? about Smoothing Modifier
I am assuming the smoothing tool in Daz|Studio works like a smart push tool, forcing faces to the surface and breaking some polygons when needed, and not like a shrink wrap or mesh matcher tool. Am I correct in this?
The reason why I ask: I've recently been working on making myself a new starter suit in Hexagon, full bodied so I can cut it up, make other clothing from it, and maybe distribute. When I brought in the mid-resolution to D|S for a test fitting, it worked well on the male, but developed poke through on the Basic Female setting. I applied a smoothing modifier, fixed it right up perfect for me, then exported. I reopened in Hexagon, deleted the Genesis figure, and took a look at the changes in my mesh created by the smoothing mod. It does not apear that the smoothing copied any verts over, and in wireframe the meshes do not match up, so I am still ok to distribute clothing made with my mesh, correct?
I know it may seem silly to ask, but better safe then sorry, since I'm not completely sure on what exactly the Smoothing Modifier does. :)