Thank you very much for the reply. I don’t feel quite so silly in asking now, afterall, either. Ok, I’ll walk you through a basic workflow on this one, since it is the clearest way I can think of to explain my question. My end result is to create a quicksuit for myself to use, in order to use it as a base to create freebies and distribute items. To do this, I’m being extremely careful not to use extracts or mesh matchers at all. Once complete, I’ll use the quick suit myself to make clothing items instead, not putting the suit itself out- It’s lower res, so not much use.
Ok, I started in Daz, exported Genesis to Hexagon. Using primitives (cube and cyl ) I formed the very basic shape, sub-divided and refined, etc. As I got to the third sub-d and had a general shape, I tested the suit in Daz to make sure everything was fitting in alright. Imported, used the transfer utility (no template) to convert the prop. It fit rough to the male, but alright, and when changed to female had poke through. I clicked the Edit menu, and applied the smoothing modifer in Daz|Studio. It did wonderful shaping the rough object to the model, so I exported the suit out again. In Hexagon, I deleted the Genesis that exported out with the suit and checked the mesh. Checking closer, though, it doesn’t appear it changed the actual poly’s afterall. Just the posistioning of the verts in order to make it fit properly. (in my first try, I thought it had subdivided some spots, but in checking the backup I had made, I had already altered those before importing the obj into D|S)
Since it does change the meshes overall shape though, my question really is- does it changing the mesh’s shape so to match Genesis disqualify items made from it from being able to be given out publicly. I’ve noticed in later experiments that if I take a rough quicksuit, shrink it just under Genesis’s form and apply a smoothing mod at about 20 interations, it can form a nearly perfect tight fitting suit to Gen’s form, including the face. So with it being able to do that that powerfully, I became a bit concerned.
Here’s an example using a suit brought down to just under Gen’s skin, and the results on a lower res and med res version (med res was sub-divided in Hexagon, not D|S, btw). Of course, the higher the poly’s, the more defined it becomes. Second image is just to show detail in the midres: