I created a box in 3ds max 2010 with 6 sides. Created a material to basically test the import. It is something of a die model with the numbers one through six on the sides. I save it out and then import it into Daz 4.6. Everything seems to be fine except the material appears inside out, or mirrored if you like. It is as if the material is facing the inside of the model instead of the outside. Does anyone have a fix for this, or know the settings I should use in 3ds max to get it right? I included a pic of the die so you can get a better idea of what i mean.
Thanks in advance.