The Beta will not interfere with the released version.
The latest release version announced yesterday?? is actually more recent than the current Beta!
Its not necessary to have that updated to install the Beta.
Its also possible to have both 32bit and 64bit installed at the same time, only necessary if you have a plugin, shader or script that only works in 32bit.
I have not installed a 32bit version for years!
No idea about that particular tutorial but I don’t think rigging has changed from your version of DS to the current version.
Wow, yet another new version, eh?
So if I can install that, I won’t need the beta, right?
I have so little currently working with the 4.6 that it’s unlikely that I have any 32bit only plugins or shaders, although I did once made some shaders myself when on a single occasion I was fast enough to get a look at the demo of the pro version that let you play with shader blocks deep within the shader baker I think it was.
I once had lots of content installed and all sorted and tidy too… but now I just have a couple of things - not in the least tidy or organised. I do so wish I could have kept the organised version… sigh.
On the rigging, I was more worried about the tools and the saved versions of the Gingerbread man - cos it’s been 3 weeks since I played rugby with my house and gained a dislocated shoulder - the house won that encounter, don’t think I’ll play rugby with it any more! Lol!! And I wasn’t sure I’d remember what I was doing or where I’d saved things too, and a new version of DS might not save the route to the saved files, and I’ve no idea where I might have saved them to.
I wouldn’t mind so much if the rigging had been improved in the new version of DS, anything that helps you get things rigged.