Okay, well, for me it’s a puzzler…
I never use booleans, I hate them, they always cause trouble. Like now. But in this case there just isn’t any other way. Maybe someone can help me figure out how to do this simple boolean…
I have two objects, a 10x10 mesh plane, and a kinda triangular-ish cube.
What I want to do is have the sides of the cube slice the mesh where they intersect, leaving only the plane mesh that’s inside the cube cut in the shape of the triangular-ish cube. The closest I’ve come is being able to get a single polygon in the shape of the cube, but the detail of the poly mesh (all of the 10x10 polygons) disappear.
And it took me the longest time to remember that when they say in the manual to select an object, then the tool, then the other object, they mean you MUST SELECT THEM IN THE 3D VIEW, not in the instances list (or whatever its’ called). ARRGGGHHH !!!!!
Anyway, thanks for any help…..


