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I am awestruck
Posted: 14 July 2012 03:43 PM   [ Ignore ]
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Hey Guys,
I just had to tell you.
I have had a visit from one of my favorite artist today.
He left a comment on one of my videos and ask me to do something for him.
It may not be a big deal to anyone else, but it sure is to me.
Oh I guess I should tell you who it is.
That would be Nate Owens.
If you do not know who he is just google his name.
If I could ever get to his level I would be one happy camper.

This has been a good day for me.
To make things even better my wife is making a pineapple upside down cake from scratch.
Now if I could just win the lottery.

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Posted: 14 July 2012 04:17 PM   [ Ignore ]   [ # 1 ]
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Nate Owens and a pineapple upside down cake in the same day?

You better pinch yourself and see that your not dreaming.

Kidding aside, that’s awesome and congrats on the encounter.

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Posted: 14 July 2012 04:41 PM   [ Ignore ]   [ # 2 ]
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Glad you are having a good day johnny. It’s always good to hear, especially when someone contributes their time to a community like you have with your free tutorials smile

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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.

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Posted: 14 July 2012 05:17 PM   [ Ignore ]   [ # 3 ]
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Here is a pic I from a video tut I will be doing for him.
I will demonstrate how to cut a hole in this mesh without using Boolean.
I plan to record it in the morning and upload it sometime tomorrow.

Ps I promise I am working the house modeling series, but took a break from it to do this.

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Hat.jpg
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Posted: 14 July 2012 07:17 PM   [ Ignore ]   [ # 4 ]
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Great! and congrats. Looking forward to your videos.

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Posted: 15 July 2012 07:14 AM   [ Ignore ]   [ # 5 ]
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Shucks, I’m just a country boy who likes to doodle… that cake sounds delicious… making my mouth water.

Looking forward to your tuts and I need a better hat for my ranger dude - -

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TheRangerWip.jpg
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Nate Owens illustrator/painter | publications | greeting cards
Portfolio: http://www.thecreativefinder.com/nateowens | illustration: http://www.artpixelstudios.com | Paintings: http://www.nateowens.com

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Posted: 15 July 2012 07:26 AM   [ Ignore ]   [ # 6 ]
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Nate Owens - 15 July 2012 07:14 AM

Shucks, I’m just a country boy who likes to doodle… that cake sounds delicious… making my mouth water.

Looking forward to your tuts and I need a better hat for my ranger dude - -

Hey Mr Owens,
Awesome to have you here.
I did not know you were looking for a hat when i recorded the video, it is uploading right now.
If you could provide some reference pics, a front, top and side i would be glad to do a hat tutorial.
I will do a little research on ranger Hats. I would assume that would be a Texas Ranger.
It just so happens I am a country boy also, but you may have noticed my southern draw.
I am Milk man by trade, but have a passion for art and teaching.

Did you use Hexagon or some thing else to sculpt the details on you Ranger?

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Posted: 15 July 2012 09:18 AM   [ Ignore ]   [ # 7 ]
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The ranger isn’t really done.
Made him using Sculptris (free from Pixologic)

Sometimes I go from Hex to Sculptris but the mesh has to be all 4-point quads, when you start dividing and/or smoothing in Sculptris it converts to tris (guess it is voxel??)

I’m no whiz or techie at 3D,  just love to sculpt - hardly ever do the color stuff, but I have done 3D projects for clients (info graphics and stuff) and sometimes incorporate 3D into my 2D illustrations by using it to work out perspective and some details

I’d like to to introduce figurine art to the retail market with the feel of some of the characters I’ve done on the cards for Leanin’ Tree since 1980
Here’s a couple of links to sites that indicate what I’m up to or the general direction… mostly just having fun and making a $ here and there if possible..

http://issuu.com/nateowens/docs/pigments01/1
http://issuu.com/nateowens

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Nate Owens illustrator/painter | publications | greeting cards
Portfolio: http://www.thecreativefinder.com/nateowens | illustration: http://www.artpixelstudios.com | Paintings: http://www.nateowens.com

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Posted: 15 July 2012 10:01 AM   [ Ignore ]   [ # 8 ]
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Nate Owens - 15 July 2012 09:18 AM

The ranger isn’t really done.
Made him using Sculptris (free from Pixologic)

Sometimes I go from Hex to Sculptris but the mesh has to be all 4-point quads, when you start dividing and/or smoothing in Sculptris it converts to tris (guess it is voxel??)

I’m no whiz or techie at 3D,  just love to sculpt - hardly ever do the color stuff, but I have done 3D projects for clients (info graphics and stuff) and sometimes incorporate 3D into my 2D illustrations by using it to work out perspective and some details

I’d like to to introduce figurine art to the retail market with the feel of some of the characters I’ve done on the cards for Leanin’ Tree since 1980
Here’s a couple of links to sites that indicate what I’m up to or the general direction… mostly just having fun and making a $ here and there if possible..

http://issuu.com/nateowens/docs/pigments01/1
http://issuu.com/nateowens

I have used Sculptris before, I have not used it in a couple of months. I have been trying every chance I get to squeeze in some anatomy study to help with sculpting characters.
Once I get done with the next couple of tutorials series, I plan to do some character modeling tutorials.

I will be glad to help any way I can.
Please feel free to PM me at any time or contact me in the forum.
I will even give you my e-mail if you want.

If you would not mind I would love to learn from you also.

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http://www.youtube.com/user/johnnybevo?feature=mhee

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Posted: 15 July 2012 10:24 AM   [ Ignore ]   [ # 9 ]
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I’m no whiz or techie at 3D

Codswollops Nate,  I remember your work over at Polyloop you have always been admired by us lesser mortals.  grin

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Cheers, Fanners.raspberry

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Posted: 15 July 2012 11:13 AM   [ Ignore ]   [ # 10 ]
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RedSquare - 15 July 2012 10:24 AM

I’m no whiz or techie at 3D

Codswollops Nate,  I remember your work over at Polyloop you have always been admired by us lesser mortals.  grin

aaah! Polyloop… that was long ago…

My working process is probably weird and would be the laughing stock of anyone who actually knows what they are doing… i just muddle through and look at tuts from the experts and if anything comes out right it is most likely an accident - hunt and peck and trial and error
I try not to call anything I do a “Tutorial” but rather a “how I did it”
Some at my blog - look in the right column, scroll down ‘til you hit how to’s or some mis-named tuts
Blog: http://natesartpad.blogspot.com/

I have been struggling to figure out ZBrush for years.. i do some stuff with it but the bulk is an over-whelming mystery - besides my system is too wimpy to do most of the things it can do—- I hang out and drool at ZBrush central raspberry
Doggy I started up in hexagon… as far as i went

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DoxB04.jpg
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Nate Owens illustrator/painter | publications | greeting cards
Portfolio: http://www.thecreativefinder.com/nateowens | illustration: http://www.artpixelstudios.com | Paintings: http://www.nateowens.com

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Posted: 15 July 2012 03:15 PM   [ Ignore ]   [ # 11 ]
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johnnybevo - 15 July 2012 10:01 AM

Please feel free to PM me at any time or contact me in the forum.
I will even give you my e-mail if you want.

If you would not mind I would love to learn from you also.

Just sent you a PM cool smile

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Nate Owens illustrator/painter | publications | greeting cards
Portfolio: http://www.thecreativefinder.com/nateowens | illustration: http://www.artpixelstudios.com | Paintings: http://www.nateowens.com

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Posted: 16 July 2012 04:33 PM   [ Ignore ]   [ # 12 ]
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Nate Owens - 15 July 2012 11:13 AM

Doggy I started up in hexagon… as far as i went

 
That little guy fascinates the hell out of me, Nate! Even without any texture cues, his eyes are bright and happy and appear to be looking directly at something (or someone).
 
I’m a mechanic - I can make meshes jump through hoops on a technical level, but I have tremendous difficulty giving my models “life”, and it gets extremely frustrating to me at times.
 
How in the hell do you guys DO that?
 

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For any arguments or illustrations I give, my system specs are:
Hexagon version 2.5.1.79,  XP pro 32 bit,  pentium core2 duo,  ATI radeon 3870, 2 gigs ram

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Posted: 17 July 2012 01:20 AM   [ Ignore ]   [ # 13 ]
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I’m blown away - Nate is a true artist and his work just stands way out.  Quite a while back I came across a tutorial on sculpting a cartoon head in Hex - absolutely amazing and for the first time I came to realize that you can actually really sculpt in Hex.grin

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Posted: 17 July 2012 07:35 AM   [ Ignore ]   [ # 14 ]
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I remember Nate Owens on Polyloop.  Was always a joy to see his artwork.

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