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Setting up shots..the Pixar way
Posted: 21 April 2014 08:00 AM   [ Ignore ]
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I just came across this article and thought people may find it useful in setting up their shots too.

http://www.floobynooby.blogspot.ca/2013/12/the-cinematography-of-incredibles-part-1.html

Alot of good info here.
They talk mostly about setting up for animation….but i see alot of info that could be good for still renders, and definitely for sequential art like comics.


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Posted: 21 April 2014 08:17 AM   [ Ignore ]   [ # 1 ]
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nice post RawArt thanks.

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Posted: 21 April 2014 03:12 PM   [ Ignore ]   [ # 2 ]
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Thanks for sharing this.
Love the lessons and the examples.

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Posted: 21 April 2014 04:43 PM   [ Ignore ]   [ # 3 ]
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good ole rule of thirds smile

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Posted: 21 April 2014 04:53 PM   [ Ignore ]   [ # 4 ]
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Excellent article Rawn, thanks for posting the link.

I’ve been using Rule of Thirds for quite a while now, but have just recently been experimenting with the Horizon Line in Bryce, because it defaults to the half-way point, and I never really liked it.

Bookmarked for further review.  cool smile

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Posted: 21 April 2014 05:43 PM   [ Ignore ]   [ # 5 ]
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DAZ Studio Change Log

- Added a [rule of] thirds guide to the option menu of the 3D viewport; default off
...
DAZ Studio : Incremented build number to 4.6.3.12

-Rob

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Posted: 21 April 2014 09:51 PM   [ Ignore ]   [ # 6 ]
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I have Dreamlight’s DS 2 and DS 3 versions.  I’ve been using them for a long time, and always found them very helpful.

David Brinnen actually worked out a version for Bryce 7 too, though I haven’t played with that one as yet.

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Posted: 21 April 2014 10:29 PM   [ Ignore ]   [ # 7 ]
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...thank you for this.  A very good resoruce indeed.

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Posted: 21 April 2014 11:06 PM   [ Ignore ]   [ # 8 ]
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rbtwhiz - 21 April 2014 05:43 PM

DAZ Studio Change Log

- Added a [rule of] thirds guide to the option menu of the 3D viewport; default off
...
DAZ Studio : Incremented build number to 4.6.3.12

-Rob

I caught that very fast… Said the creator of the Golden Rules Camera Prop v1 for DS4.5+

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Posted: 22 April 2014 07:13 AM   [ Ignore ]   [ # 9 ]
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RawArt - 21 April 2014 08:00 AM

...
http://www.floobynooby.blogspot.ca/2013/12/the-cinematography-of-incredibles-part-1.html[/quot…e]

thank you for a really userful article!

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Posted: 22 April 2014 07:50 AM   [ Ignore ]   [ # 10 ]
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the 180 Rule.  never cross the axis.


never cross the streams either.


would be interesting to see before and after render, before reading this, and then restage the render after reading this
or a before and after page of graphic novel.

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Posted: 22 April 2014 03:49 PM   [ Ignore ]   [ # 11 ]
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Jaderail - 21 April 2014 11:06 PM
rbtwhiz - 21 April 2014 05:43 PM

DAZ Studio Change Log

- Added a [rule of] thirds guide to the option menu of the 3D viewport; default off
...
DAZ Studio : Incremented build number to 4.6.3.12

-Rob

I caught that very fast… Said the creator of the Golden Rules Camera Prop v1 for DS4.5+

The “Golden Rules Camera Prop” is like an involuntary reflex. 
I doubt I will ever stop using it.
I’ll just load it on top of the viewport option :D

Rule of Sixths!

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Posted: 22 April 2014 04:16 PM   [ Ignore ]   [ # 12 ]
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Ippotamus - 22 April 2014 03:49 PM
Jaderail - 21 April 2014 11:06 PM
rbtwhiz - 21 April 2014 05:43 PM

DAZ Studio Change Log

- Added a [rule of] thirds guide to the option menu of the 3D viewport; default off
...
DAZ Studio : Incremented build number to 4.6.3.12

-Rob

I caught that very fast… Said the creator of the Golden Rules Camera Prop v1 for DS4.5+

The “Golden Rules Camera Prop” is like an involuntary reflex. 
I doubt I will ever stop using it.
I’ll just load it on top of the viewport option :D

Rule of Sixths!

For me too.  I load a camera and then the Golden Rules Camera Prop.

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Posted: 22 April 2014 06:22 PM   [ Ignore ]   [ # 13 ]
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Thank you, Rawn.  I’ve bookmarked it for future reference.  I can’t remember all of that, so I’ll keep returning to it.

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Posted: 23 April 2014 11:25 PM   [ Ignore ]   [ # 14 ]
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Thanks for the heads-up on this—it’s been a great read!  I need to read through it again—I was looking for how the “rule of thirds” is affected by the 16:9 format (or effected?)...I went through it pretty fast.

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Posted: 24 April 2014 01:43 AM   [ Ignore ]   [ # 15 ]
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Salem2007 - 23 April 2014 11:25 PM

Thanks for the heads-up on this—it’s been a great read!  I need to read through it again—I was looking for how the “rule of thirds” is affected by the 16:9 format (or effected?)...I went through it pretty fast.

Looks good to me…

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