I uv mapped two objects…#1 and #2.
I extracted a portion of object #2 to create a third object (by copy and paste polys).
All three objects are still uv mapped.
I want to attach the newly made object to object #1 so that I have two objects again.
If I weld them it creates a new single object but I lose my uv mapping.
Is there a way to attach the newly made object to object #1 but not lose my uv mapping?
Is there another program that will do this for me if Hexagon can’t?