Something I’ve noticed—but not seen any answer to yet—is that, while DAZ’s own Genesis texture sets seem to work just fine with the Genesis Female Genitalia, non-Genesis skin textures—regardless of vendor (DAZ, Renderosity, whatever)—don’t seem to work so well. Sometimes its obvious in the preview window that something is amiss, and sometimes you don’t see it until after the render is complete. What you end up with is a character with a big inverted triangle over her groin that looks like a completely different texture than the rest of her skin, sort of like a bikini bottom but without the strings. (Sorry, I didn’t think it in good taste to include a picture—I think you get the idea). It may just be just different enough to be noticeable, and then again, it may be glaringly obvious—it really depends on which texture has been applied. One of the big selling points for Genesis is that it can use textures from the Gen 4 figures—except, apparently, in this one instance. Which means that if you want to render a character that doesn’t like she barely survived a bad waxing experience, you have to use one of DAZ’s own Genesis-specific textures sets—and to be honest, I’m NOT impressed with the Genesis-specific content that’s available at the moment.. I think it’s telling that a lot of the vendors I consider to be really high-quality (Danie and Marfano, Mihrelle, Freja, etc.) AREN’T making characters for Genesis.
So, has anyone else experienced this issue; do you know what’s going on; and do you know how to resolve it? Thanks…


