Modifying an auto-generated morph - not the way to change the morph, but the steps for exporting the auto morph and loading a modified morph in its place.
Modifying the V4 Historical Armor after auto-fitting to Genesis, using the leg plates as an example
Turning Smart props into a conforming figure
Extracting a morph and displacement maps from a ZBrush sculpt via GoZ
Overview of using ExP Exporter to create a distributable fourth generation morph