imports into Daz studio rigged
cannot save the scene still but you can animate and render it
do not try dynamic clothing though, see my other thread in Daz studio discussion
this could prove interesting for game ready content development as MakeHuman is redistributable so if one can permanently weld the rigging and save it as a character and model clothes it could be fbx exported.
at moment too unstable in studio.
I have gotten it into iClone too and it is possible to add clothing in Carrara and get a workable dressed fbx file.