I COULD load dynamic clothing into both 32bit and 64bit DS4 albeit with an error see log file message
it still worked
but I imported a MakeHuman collada .dae file and applied a bvh motion to it’s hip, decided to dress the naked undressable blighter in dynamic cloth but it crashed DS4 64 bit
now dynamic clothing rigs only load, no mesh
32 bit ok as I did not bork that.
I can not open a saved scene with my cloth mesh either in 64bit. MakeHuman killed it!!!!
cutting my losses and not EVER loading makehuman in the 32 bit!!!
but having to render there pretty much rules out using dynamic cloth in DS4 ever again, not that I did much due to the horrendous render times.
I will be using DS3 and collada exporting to Carrara for render if I use Optitex which works.
so Genesis NOT getting dynamicly clothed so just as well it can autofit most stuff.
the dae works in studio, you can pose it by rotating joints and import bvh but after the dynamic cloth crashed it re-opening now it loads only with the rig, the clothing not the makehuman mesh.
shut my computer down will try restarting, maybe will need to update files or reinstall Daz studio.
restarting, the issue persists!
not quite ready to reinstall yet, reinstalling the clothing item I used did not solve it, it does it on ALL my clothing
dragging and dropping into studio no good either.
well my Daz studio 64 bit no longer does dynamic clothing!!!
the window tab is even missing!!!
I reinstalled it too!
I CAN do it in the 32 bit, freeze then render in 64 and it does simulate reasonably well in the 32 bit
just odd, I have no idea how loading it onto MakeHuman broke it
I can use it on a morphing iClone mesh in the 32bit ok
yeah reset it twice already, my damned 3G broadband will not let me download it today, wish they would do zips already, I can download THOSE on my Android
is is not 0.0.0.0 btw, that is just what studio says!
btw, it IS the same as the one I have
that no longer works!!!