FIXED!!!! MakeHuman broke my dynamic clothing WTF
I COULD load dynamic clothing into both 32bit and 64bit DS4 albeit with an error see log file message
it still worked
but I imported a MakeHuman collada .dae file and applied a bvh motion to it's hip, decided to dress the naked undressable blighter in dynamic cloth but it crashed DS4 64 bit
now dynamic clothing rigs only load, no mesh
32 bit ok as I did not bork that.
I can not open a saved scene with my cloth mesh either in 64bit. MakeHuman killed it!!!!
cutting my losses and not EVER loading makehuman in the 32 bit!!!
but having to render there pretty much rules out using dynamic cloth in DS4 ever again, not that I did much due to the horrendous render times.
I will be using DS3 and collada exporting to Carrara for render if I use Optitex which works.
so Genesis NOT getting dynamicly clothed so just as well it can autofit most stuff.