Pretty good for just a quickie! Well gone… I love the purple atmosphere and the focusing!
Thanks, the purple colour comes from a pre-set light setting in Reality. Im still unsure if it should have been rendered longer, some times I cant tell the difference between render noise and DOF blur.
Hi Michael_G, I have just looked at your entire thread and I’m really impressed. I can certainly see the improvement in your renders, with composition, texture choices and with lighting. One of my favorites is your The West Park Morgue with the light streaming onto the dead girl. I’m with Spyro on this last image, great use of D.O.F. how long did it take to render?
Little bit of story to this one, this started out as a model posing on a black grand piano in front of a white screen, I went through numerous texture files trying to find the right wood for the piano but couldn’t find a decent sized file that looked ok, so I decided to experiment with Reality’s material options and discovered this little gem.
V4 with Tala texture set (custom specular colour)
Skylar hair set
DAZ grand piano (fully mirrored, IOR 1.43, thin film 250.0)
Gothiquesque for the study
Just a simple one this time showing the beauty that is the female of the species. Had to correct an awful mistake in the bay window prop that didn’t show up until a significant amount of pixel samples, if look closely you will be able to see it.
V4 Sweet Wendy
Honey camisole set
Flower princess hair
Skies of reality Vol 2 IBL
Post work in PS CS6