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My renders thread
Posted: 06 July 2012 11:34 AM   [ Ignore ]   [ # 46 ]
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Very nicely done. Great Render.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 06 July 2012 11:41 AM   [ Ignore ]   [ # 47 ]
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Jaderail - 06 July 2012 11:34 AM

Very nicely done. Great Render.

Thank you. smile

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Posted: 06 July 2012 11:46 AM   [ Ignore ]   [ # 48 ]
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Check my sigline bro. I’m kind of proud to have been asked to join the team.

P.S. Are you really the same Mike that started rendering in the old forums?  It’s very hard to belive. big surprise

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 06 July 2012 11:48 AM   [ Ignore ]   [ # 49 ]
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Jaderail - 06 July 2012 11:46 AM

Check my sigline bro. I’m kind of proud to have been asked to join the team.

P.S. Are you really the same Mike that started rendering in the old forums?  It’s very hard to belive. big surprise

I noticed, well done. No im a super clone, I killed and replaced the original (render to come soon :D )

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Posted: 09 July 2012 11:51 PM   [ Ignore ]   [ # 50 ]
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The West Park Morgue. A place of horror, a place of fear and a place for the mad to finally find peace. Now only the lost souls know what went on at the West Park Morgue.

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Posted: 11 July 2012 02:57 PM   [ Ignore ]   [ # 51 ]
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First render done with LUXs EXphoton map, render time 3 hours 36 mins for 2.17k samples. Kind of messed it up as I set the image size to small in Reality for testing and didn`t set it back to full for the proper render.

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Posted: 11 July 2012 03:01 PM   [ Ignore ]   [ # 52 ]
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I really like the quality of image you got. Very nice work.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 11 July 2012 03:10 PM   [ Ignore ]   [ # 53 ]
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Jaderail - 11 July 2012 03:01 PM

I really like the quality of image you got. Very nice work.

Thanks :D

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Posted: 15 July 2012 11:26 PM   [ Ignore ]   [ # 54 ]
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Mt first attempt with Jamminwolfie`s Sabrina Blinker (Renderosity), had to correct some render mistakes in PS, theres also some LUX poke through which kinda spoils it IMO (don`t know how to patch repair in PS yet). Rendered to 872.56 samples over 17 hours, there’s still some render noise but 1 night and 1 day is enough. Hope you guys like it.

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Posted: 19 July 2012 01:37 AM   [ Ignore ]   [ # 55 ]
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Streets of Asia 2
Sabrina Blinker
Lethal for bad apples
Hard soled sandals
Millennium dog
Reality 2

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Posted: 05 August 2012 01:31 AM   [ Ignore ]   [ # 56 ]
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Arriving home at 2am Saturday morning after a 1600 mile drive across Europe, exhausted and tired beyond belief with no way in hell of being able to sleep I decided to fire up DAZ and this popped out of my about to crash brain.

Rendered to 2.99k samples using the sun light with the sun it self set to pink and the portra 800CD film setting.
The pose is one from the DM Kay set.
DOF was done by focusing on a small null in front of her left eye.

Enjoy.

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Posted: 08 August 2012 12:48 AM   [ Ignore ]   [ # 57 ]
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My first full render using normal maps, every texture except skin and hair has a normal map created using Crazy Bump and the sword has a LUX titanium metal materiel for the blades plus a normal map for the handle, there’s also a very slight amount of bloom but im hard pressed to actually see it. Only rendered to 1.69Ks due to a weird thing going on with LUX RC3.

Enjoy….

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Posted: 08 August 2012 02:36 AM   [ Ignore ]   [ # 58 ]
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like the action one and this one

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Posted: 08 August 2012 02:43 AM   [ Ignore ]   [ # 59 ]
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bigh - 08 August 2012 02:36 AM

like the action one and this one

Thank you. smile

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Posted: 08 August 2012 02:48 AM   [ Ignore ]   [ # 60 ]
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Michael_G - 15 July 2012 11:26 PM

Mt first attempt with Jamminwolfie`s Sabrina Blinker (Renderosity), had to correct some render mistakes in PS, theres also some LUX poke through which kinda spoils it IMO (don`t know how to patch repair in PS yet). Rendered to 872.56 samples over 17 hours, there’s still some render noise but 1 night and 1 day is enough. Hope you guys like it.


Great image…..repairs are very easy in PS.

Zoom in close to the area you wish to repair. Then select the clone tool and chose an area very close to the one you wish to repair. Hover over this area then press and hold ALT KEY to select it. Release the ALT KEY then use your mouse [by holding down the left button] to clone the area you want to repair.

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