Sorry I’m so late responding but I could not login last night. (actually I shouldn’t have to login every single time I visit this forum; I should stay logged in)
I don’t know what youi mean by scaling on the pavilion. It’s just an objet exported from Hexagon at 1 ft and imported into Poser, which uses 1 ft scale. I make the prop in Poser and texture it then take it to DS3 and fix the textures to work in DS. The lights and bench are done the same way.
The pavilioin and bench have ‘smooth polygons’ turned off but the light set does not. Would that make a difference?