I have a Network set up between my Windows 7 Laptop and 2 Windows XP desktop computers. I have Carrara 8 Pro installed on my Laptop and the Carrara 8 Render Node installed on the 2 XP Desktops. All computers can talk to each other but when I try to render out a project using my laptop and Batch Queue and the Network render is enabled it still only renders using the laptops processor and not either of the 2 Desktops. What do I need to do to get it to work?
A couple of things, in your render room, then rendering tab scroll down to the bottom. There is an enable network rendering (only available in batch que), make sure that is checked before saving out your doc for the batch que and there is a Manage Rendering Nodes. Click on that one, and with the rendering nodes up they will show up if Carrara sees them. If it does then its possible the above, if it doesn’t then its another issue, firewall probably. We can step through things once we know what direction the problem is at.
Okay Carrara uses TCP/IP for its networking. What are the IP address of all 3 machines, and can you from the laptop can you ping each of the other machines? (go to start, type cmd, type ping xx.xx.xx.xx for the address). To find the address of the machines you can in the same cmd window type ipconfig and it will tell you what the IP address of the machine is.
Go into preferences on the non render system and go to render room tab, it will have what ports it is using. 5020 is the port1 default, also 2 is 5040, 3 5060, 4 5080. The render node preference will also show 5020.
Your firewall will need to let 5020 through, so check your firewall on windows 7 and if you have firewalls on XP make sure that its going through as well.
I don’t have C8, but I do have C7, and one thing that you need to do in C7 is make sure the client machines have the render nodes running before you open Carrara on the host machine. I’m not sure if this limitation was fixed for C8.
This may have also been corrected in C8. but I’m not sure. In past versions, Carrara does not play nice with wireless networks. I believe it has/had something to do with packet errors or something. I can say from personal experience with C7 that it is an issue, and the hard wired network is the way to go.
I had an issue like you once, and what I did was to reset Carrara’s preferences. Both on the host and the clients. My thought was that I was over thinking it and along the way I might have done something I wasn’t aware of. Resetting to the factory defaults did actually help. I will warn you though, that I had to reload any custom folders and runtimes in the Browser, so it was a bit of a PITA.
I reset my preferences and nothing happened. Should I be able to load a scene in Batch Queue, hit manage rendering nodes, and see the computers? Also, did I skip a step in setting everything up? I connected all computer to the Network Switch via Ethernet, Connected all the computers to the same network, Installed the Carrara Rendernode on the client computers. now I have disabled my firewalls to allow everything. What am I not doing?
I connected all computer to the Network Switch via Ethernet, Connected all the computers to the same network, Installed the Carrara Rendernode on the client computers. now I have disabled my firewalls to allow everything. What am I not doing?
I believe you will need a router, not just an Ethernet switch (apology if I’ve misunderstood).
It may be possible to do it with an ad hoc network, but I had to use a router.
The way TCPIP works, routing is not necessary if the machines are on the same IP subnet. My set of render nodes is comprised of systems on different switches and a laptop or two using WiFi (switches are tied to the proper uplink connections through physical home network wiring). I’m using Carrara 126.96.36.199 and everything works great. If the nodes are not up when I start the batch job, this is not a problem. Just start the nodes and the server will automatically detect and use them.
Looking at what you have this should be working. In the ‘Render Room’ preferences, what do you have for the ‘Network Rendering settings? I’m particularly interested in what you have for your ‘Sub Net’ settings.
The IP Subnet is set to automatic but the ID is 192.168.0.0 and the Mask is 255.255.255.0
Over the years, I have found I had to set this to manual and specify the subnet address. I’m not sure if it was the version of Carrara or the Operating System (Windows), but there were times I found manually setting this was necessary for me to get network rendering to work (otherwise I had what you are experiencing).
If you select manual, you must make sure you enter the correct values. Most people set up class C subnet addresses so the default subnet mask (255.255.255.0) is probably ok. My subnet was (and still is) ‘192.168.1.0’ so this is what I entered when I set this to manual. If your addresses start with ‘192.168.1’, then you will want to set yours this way as well.
Try this and let me know what happens (I’m keeping my fingers crossed ).