You can export to a RIB file and run an external instance of 3Delight, so the renderer is running in the background (but you’re limited to two cores using the free version of 3Delight). There was a tutorial on the old forum on how to do this.
You can use LuxRender to do your rendering via the Reality Plugin. LuxRender will use the full resources available, but runs in the background.
Many thanks, Aelfric. I’m definitely going to get LuxRender as soon as they are compatible with the new, upcoming 4.5 release of DAZ Studio. In the meantime, how does one get a copy of a Macintosh external version of 3Delight?
If you are on Windows, start two instances of DS, and set the one that is going to render to “Below normal” priority in the Task Manager (I’d load the scene first, though). I believe there is a similar solution for Macs.
Many thanks to you, also, ReDave. I didn’t think you could run the same application twice simultaneously on a Mac, because of issues of competition over preference and system resource files. If someone knows how to do this in a stable way, I’d be grateful.
Thanks to all—this has to be one of the more challenging aspects of moving DAZ Studio away from the occasional hobbyist issue into the realm of serious use. I remember the challenges early in the PC era of not being able to print in the background on the very early word processing apps in the 1980’s. Of course, in those days, we had to march 20 miles every day through the woods and the snow to split logs to fire the boilers that powered our early Apple II’s and TRS-80’s!