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Lighting Help
Posted: 10 July 2012 02:44 PM   [ Ignore ]
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Is there a way to turn an item in the scene into the light source? Like say if I wanted to make genesis’ hands glow. How would I do that. I am only using DS4pro, no post work programs so my options are kinda limited I know.

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Posted: 10 July 2012 02:56 PM   [ Ignore ]   [ # 1 ]
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uberArea shader will do that, it should be in the \Light Presets\omnifreaker\UberAreaLight folder. Select the object and the surfaces on the object that you want to cast light, then apply the shader. Adjusts ettings through the Surfaces pane, even though it’s a light.

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Posted: 10 July 2012 04:53 PM   [ Ignore ]   [ # 2 ]
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Will give this a shot. thank you

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Posted: 10 July 2012 06:50 PM   [ Ignore ]   [ # 3 ]
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Richard Haseltine - 10 July 2012 02:56 PM

uberArea shader will do that, it should be in the \Light Presets\omnifreaker\UberAreaLight folder. Select the object and the surfaces on the object that you want to cast light, then apply the shader. Adjusts ettings through the Surfaces pane, even though it’s a light.

Oh come on tell the truth. It’s a light emitting Shader, that’s why the settings are under surfaces. Just had to do that, sorry…Richard.

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