All I ask is that Vendors Use The same folder name for each catagory on their products.
Hooray. Got a new product. Its called X under character, Y under pose, and Z under Props. WTF man. Wouldnt it make sense to keep the names the same? So if I load a character prop, I know what it is called, and if I go to POSE for a texture or pose I know it is listed under the exact same name. Same thing with Camera's, materials and lights. I load a scene, and for the life of me do not know under what freaking name the pose, or lights was put under. Some go under vendor names, some with a !! infront. I rename all my stuff now before It goes into my runtimes, but for all my older content it is still a mess. Also why put MAT infront of a texture set? Now although the product is called X, I must cycle under the letter M to find the textures for it. If the character is called Jane, under pose make the folder called Jane, if there is props for it make that folder called Jane. Rather make sub folders in there but keep the master folder the same name. There are one or two smart vendors that do this, and to them I give a thumbs up. I'm just venting because I do not understand the logic of such messy file naming.