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Look at my Hair: official thread [Commercial] RELEASED!
Posted: 18 October 2012 01:19 PM   [ Ignore ]   [ # 526 ]
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Skiriki - 18 October 2012 01:12 PM

No no no no. Well there is prolly that too, but I’m talking about texture creation. I ran into a frustrating problem earlier, as I was trying to find good substitute for Mitsu Hair (for Genesis) textures, which needed to be natural, rather than anime. I found none. My own hair resources weren’t fine-tuned for that sort of hair, so the end result was rather clunky.

But, if I were to render a bunch of hair, styled like I wish, for texture… from diffuse, to bump, displacement, specular, maybe even opacity… and then apply the resulting textures to that frustrating Mitsu Hair.

Again, I’d show, but this dang render is still ongoing! :(

I follow what you are saying…  Let’s see if the others figure it out.  ROFLMAO

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Posted: 18 October 2012 03:30 PM   [ Ignore ]   [ # 527 ]
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RKane_1 - 18 October 2012 12:48 PM

RAMMY? If you make presets? I look forward to them very much. *smile*

Oh HUNNY, you know I will share with everybuddy!  lol

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Posted: 18 October 2012 04:54 PM   [ Ignore ]   [ # 528 ]
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RAMWolff - 18 October 2012 03:30 PM
RKane_1 - 18 October 2012 12:48 PM

RAMMY? If you make presets? I look forward to them very much. *smile*

Oh HUNNY, you know I will share with everybuddy!  lol

I just started laughing when I read this.  The question is?  Who will be more demanding/finicky, your real life customers or your cyber ones?

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Posted: 18 October 2012 06:14 PM   [ Ignore ]   [ # 529 ]
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Uh, in my universe?  BOTH!  Trust me, it’s true!  lmao raspberry

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Posted: 18 October 2012 07:11 PM   [ Ignore ]   [ # 530 ]
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Here’s a look at the Clump deformer this is just a dial no brushing involved.

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clump.jpg
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Posted: 18 October 2012 09:20 PM   [ Ignore ]   [ # 531 ]
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That’s awesome. Is there a way to mask of areas so the clunping tool only affects certain areas?

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<End of transmission from Oz>
TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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Posted: 18 October 2012 09:36 PM   [ Ignore ]   [ # 532 ]
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RKane_1 - 18 October 2012 09:20 PM

That’s awesome. Is there a way to mask of areas so the clunping tool only affects certain areas?

Kane yes there is because it uses layers so you could create a shavegroup(layer) for what you want clumped and another shavegroup you dont want clumps to effect ect.

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Posted: 18 October 2012 09:45 PM   [ Ignore ]   [ # 533 ]
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Nice…soooooooooooooooo looking forward to this.

Hope I can afford it when it breaks. *smile*

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TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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Posted: 18 October 2012 11:14 PM   [ Ignore ]   [ # 534 ]
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I played around a bit more changed the style a bit. One thing I like when you save the project it reload the genesis shape and pose plus all the hair settings.

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Posted: 19 October 2012 12:47 AM   [ Ignore ]   [ # 535 ]
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Here’s another plus I just tried pw_Toons shader on the hair and it worked well.

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Posted: 19 October 2012 01:42 AM   [ Ignore ]   [ # 536 ]
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midnight_stories - 19 October 2012 12:47 AM

Here’s another plus I just tried pw_Toons shader on the hair and it worked well.

Beautiful renders MS, that hair styling is cool. Thanks a lot for sharing that.

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Posted: 19 October 2012 04:49 AM   [ Ignore ]   [ # 537 ]
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using the clump tool mixing it with other settings and tool you can get some nice looking tight curls.

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Posted: 19 October 2012 10:16 AM   [ Ignore ]   [ # 538 ]
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Sal UK - 19 October 2012 04:49 AM

using the clump tool mixing it with other settings and tool you can get some nice looking tight curls.

The hair looks great but what the ‘H’ happened to his ear?  I hope that’s not an issue with the hair mesh…............. ??

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Posted: 19 October 2012 10:20 AM   [ Ignore ]   [ # 539 ]
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If you mean the colors of the inner ear? I think those are in texture itself, nothing to do with the hair.

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Posted: 19 October 2012 10:36 AM   [ Ignore ]   [ # 540 ]
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KrazyHorse2 - 19 October 2012 10:16 AM

The hair looks great but what the ‘H’ happened to his ear?  I hope that’s not an issue with the hair mesh…............. ??

Looks like a few stray hairs to me if you mean the edges. That’s looks real to me.

EDIT: Oh yea I forgot this part, Are you done yet? I really want this Plug-in.

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