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Look at my Hair: official thread [Commercial] RELEASED!
Posted: 24 September 2012 07:40 AM   [ Ignore ]   [ # 301 ]
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Alessandro_AM - 24 September 2012 03:36 AM

Beautiful render Steve, and I don’t say it just because I have too. This one is much better than your previous one as the hair have some specular tone, and they look great.

Thanks Alex yes I totally agree it looks a lot better now with the specular.

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Posted: 24 September 2012 08:24 AM   [ Ignore ]   [ # 302 ]
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I have started on eyebrows just to show how you can use LAMH on the whole of the face hair. Though I am still working on the eyebrows so dont pay too much attention tothem just yet but I thought even though the brows still need some work this render was good to post here.

Steve.

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Posted: 24 September 2012 08:52 AM   [ Ignore ]   [ # 303 ]
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Thank you for sharing this Steve!

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Posted: 24 September 2012 10:28 AM   [ Ignore ]   [ # 304 ]
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WOW, great renders.  I really like how the program can make fades and finer areas like eyebrows.  I’m more excited than ever now!  grin

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    —- Wolff On The Prowl—-

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Posted: 24 September 2012 11:30 AM   [ Ignore ]   [ # 305 ]
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I’m gonna quote the Wolf “Wow!!”

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Posted: 24 September 2012 12:18 PM   [ Ignore ]   [ # 306 ]
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Still experimenting the eyebrows are lookig better and are using the underlying texture, I will create an eyebrow less texture from merchant resources I have and try and post something up later.

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Posted: 24 September 2012 01:50 PM   [ Ignore ]   [ # 307 ]
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When is this going to be released? I feel like I have been waiting forever for it!  _-_

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Posted: 24 September 2012 02:01 PM   [ Ignore ]   [ # 308 ]
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clayphd - 24 September 2012 01:50 PM

When is this going to be released? I feel like I have been waiting forever for it!  _-_

Hi, I think that if there are no major issues, the beginning of November sounds a reasonable time.

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Posted: 25 September 2012 08:02 AM   [ Ignore ]   [ # 309 ]
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Just to mention that I was finally able to have LAMH producing an animation, i.e. perform data sync between each frame.
I’m not sure if I will integrate this feature in the initial release, but this is just to tell that rendering an animation is possible, and one day, when there will be gravity, dynamics and collision we’ll have a decent product.

Here attached a tiny movie showing 10 frames just rendered out with the Lycan figure: see how fur has been accounted properly at each frame.

http://www.youtube.com/watch?v=4B-o9clS1UQ

.mov file (376K): http://www.alessandromastronardi.com/downloads/lycan.mov

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Posted: 25 September 2012 09:02 AM   [ Ignore ]   [ # 310 ]
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Very cool Alex!  This is going to be so amazing with or without animation on release.  grin

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Posted: 25 September 2012 09:36 AM   [ Ignore ]   [ # 311 ]
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And I know Wolffie has a little friend who has been waiting on it too. smile

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<End of transmission from Oz>
TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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Posted: 25 September 2012 10:57 AM   [ Ignore ]   [ # 312 ]
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GRRRRRRRRRRRRRRR WOOF

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Posted: 25 September 2012 11:01 AM   [ Ignore ]   [ # 313 ]
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Alessandro_AM - 24 September 2012 03:53 AM
RKane_1 - 23 September 2012 07:16 PM

Well, I know SOMEBODY who is waiting for a nice fur coat. *smile*

Still working on the feet and texture, though.

The texture there is from the BugBear set by Valandar hijacked momentarily until he gets his own. :D

How about this Gorilla I did a few weeks ago? Blonde wig LOL

 

BWAHAHAHA!

Glam rocker Gorilla! 80’s hair bands, here we come! Welcome to the Jungle! *laugh*

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<End of transmission from Oz>
TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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Posted: 25 September 2012 01:41 PM   [ Ignore ]   [ # 314 ]
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Alessandro_AM - 25 September 2012 08:02 AM

animation is possible, and one day, when there will be gravity, dynamics and collision we’ll have a decent product.

dynamics, vote!
the reason about studio 5’s main platform and still 4.5 developing are animation setups.
I can not think about a LAHM version without collisions and gravity to the hair.
why else animate?
fast please, before this plugin will die with another studio upgrade.

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Very Happy that i save $$$ for products that have no manual and invest this in the great lux modo :p

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Posted: 25 September 2012 03:11 PM   [ Ignore ]   [ # 315 ]
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creativemodelsbe - 25 September 2012 01:41 PM
Alessandro_AM - 25 September 2012 08:02 AM

animation is possible, and one day, when there will be gravity, dynamics and collision we’ll have a decent product.

fast please, before this plugin will die with another studio upgrade.

why should it do such a miserable end?

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