When rendering humans, I usually create 120000 hair, and set root/tip widths at: 130/80, and I use render settings as in the attached image.
Also, if using a UE2 light, I set its Shading Rate at 0.1 as well.
ok I’ve set those settings, and set shadow bias .1 on all three light and 3 lights, distant light 1 at 80 light intensity, distant light 2 at 50 light intensity
and linear point light at 45 intensity.
Yep done that, I’m in the boat with MFM. I get a Render Crash when I hit render. Not a clue why.
Win7 Home Pre 64 bit, 8Gb Ram i7-2600 @ 3.4Ghz, nVidia GeForce GTX 550 Ti
More than Enough power. DS 4.5.1.6 64bit.
I have what you have with 12 gb. ram, not seeing a render crash..
here are my nvdia control panel system specs.
[Display]
Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1)
DirectX version: 11.0
[Components]
nvui.dll 7.17.12.7588 NVIDIA User Experience Driver Component
nvxdsync.exe 8.17.12.7588 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.12.7588 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.12.7588 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.12.7588 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.12.7588 NVIDIA User Experience Driver Component
nvCplUIR.dll 3.7.732.0 NVIDIA Control Panel
nvCplUI.exe 3.7.732.0 NVIDIA Control Panel
nvWSSR.dll 6.14.12.7588 NVIDIA Workstation Server
nvWSS.dll 6.14.12.7588 NVIDIA Workstation Server
nvViTvSR.dll 6.14.12.7588 NVIDIA Video Server
nvViTvS.dll 6.14.12.7588 NVIDIA Video Server
NVSTVIEW.EXE 7.17.12.7588 NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE 7.17.12.7588 NVIDIA 3D Vision Test Application
NVSTRES.DLL 7.17.12.7588 NVIDIA 3D Vision Module (0)
nvDispSR.dll 6.14.12.7588 NVIDIA Display Server
NVMCTRAY.DLL 8.17.12.7588 NVIDIA Media Center Library
nvDispS.dll 6.14.12.7588 NVIDIA Display Server
PhysX 09.10.0514 NVIDIA PhysX
NVCUDA.DLL 8.17.12.7588 NVIDIA CUDA 4.0.1 driver
nvGameSR.dll 6.14.12.7588 NVIDIA 3D Settings Server
nvGameS.dll 6.14.12.7588 NVIDIA 3D Settings Server
I had talked myself out of getting this because I didn’t want to style and such. Then I saw the page of presets. So much for my ability to resist - excuse me while I go grab this.
DAZ Studio has encountered a fatal error and must close.
DAZStudio.exe caused ACCESS_VIOLATION in module “C:\Windows\system32\ig4icd64.dll” at 0033:0000000009387480, DllMain()+5811584 byte(s)
I get this every time I try to run LAMH. I’m using version 4.5 64bit.
So I take it that you all got you installation code. How did you receive the number? I have put in a trouble report to Sales but it might be next week before they get it resolved. Just want to make sure that I did not receive it.
I had the same problem. Read here that you need to go to your account on DAZ site and find your serials. Will be where they save your DS serial key. Hope this helps. This info should be added to the product page if it isn’t I’ll be honest I never read the product page and just purchased it.
I’ve ordered it but not seeing a serial number in my account when I check the serial numbers. I’ve tried forcing a refresh but still no serial. I’ve just put a support ticket in. Would love to be joining in the fun…: (
Yep done that, I’m in the boat with MFM. I get a Render Crash when I hit render. Not a clue why.
Win7 Home Pre 64 bit, 8Gb Ram i7-2600 @ 3.4Ghz, nVidia GeForce GTX 550 Ti
More than Enough power. DS 4.5.1.6 64bit.
Jaderail, be sure that LAMH is still open when you start the render.
Eventually, can you send me your Studio log file at info_at_alessandromastronardi (replace “_at_” with “@”)
Thanks
So I take it that you all got you installation code. How did you receive the number? I have put in a trouble report to Sales but it might be next week before they get it resolved. Just want to make sure that I did not receive it.
I had the same problem. Read here that you need to go to your account on DAZ site and find your serials. Will be where they save your DS serial key. Hope this helps. This info should be added to the product page if it isn’t I’ll be honest I never read the product page and just purchased it.
I’ve ordered it but not seeing a serial number in my account when I check the serial numbers. I’ve tried forcing a refresh but still no serial. I’ve just put a support ticket in. Would love to be joining in the fun…: (
DAZ Studio has encountered a fatal error and must close.
DAZStudio.exe caused ACCESS_VIOLATION in module “C:\Windows\system32\ig4icd64.dll” at 0033:0000000009387480, DllMain()+5811584 byte(s)
I get this every time I try to run LAMH. I’m using version 4.5 64bit.
Hi, would you mind emailing me your Studio log file at info_at_alessandromastronardi (replace “_at_” with “@”)
I’ll take a look at what’s going on…
So how long will the sale price be good? I’m waiting on a credit refund right now and it would completely cover this, but I don’t want to lose the shot at this fantastic price. Are we good through Xmas? New Year? March of 2014?
(Bought the young teens last night, so I have plenty to play with in the meantime… but dang, this has been a rough month on the pocket.)
4 weeks
Long-time lurker in this thread and particularly interested in LMAH because I’m doing period renders (Les Mis fanart) and hair doesn’t look so good in close-ups; had to use a blur filter to fudge some sections here
Yes, it’s been a rough month on the pocket and I’m glad it’ll be at the sale price for 4 weeks because it’s exactly what I need and the post sales support by Alessandro and Kendall is the best I’ve seen
Consider me a fan and a sure customer after Christmas
DAZ Studio has encountered a fatal error and must close.
DAZStudio.exe caused ACCESS_VIOLATION in module “C:\Windows\system32\ig4icd64.dll” at 0033:0000000009387480, DllMain()+5811584 byte(s)
I get this every time I try to run LAMH. I’m using version 4.5 64bit.
DarthD, if I am not mistaken, you have an Intel graphic chipset. If so, be sure to check and eventually download and install latest drivers directly at Intel Web Site
Intel GPU’s are always very sensitive to openGL applications…