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Skin Builder - Now Available [Commercial]
Posted: 06 March 2014 02:59 PM   [ Ignore ]   [ # 16 ]
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Looking forward to this. It will be an instant purchase. I don't do that normally.
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Posted: 06 March 2014 03:10 PM   [ Ignore ]   [ # 17 ]
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@ Chronopunk. Can you post a pic of that starwars chick because there are multiple versions of her with different designs. Also by pale, I compared it with albino tones. It won't be white like that guy Powder, though I can make it that colour actually, then to give it more of a fleshy colour, you mix it with a bit of the light skin. Like I said, I will see how to set the skins at the end so people get the max flexability out of them:) To create fantasy colour skin you would essentially only dial up the Pale slider, and adjust the tint. Works well because the pale base has very little colour in it, and does not conflict with the tint set on that.
[ Edited: 06 March 2014 03:17 PM by Zev0 ]
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Posted: 06 March 2014 03:24 PM   [ Ignore ]   [ # 18 ]
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Zev0 - 06 March 2014 03:10 PM
@ Chronopunk. Can you post a pic of that starwars chick because there are multiple versions of her with different designs. Also by pale, I compared it with albino tones. It won't be white like that guy Powder, though I can make it that colour actually, then to give it more of a fleshy colour, you mix it with a bit of the light skin. Like I said, I will see how to set the skins at the end so people get the max flexability out of them:) To create fantasy colour skin you would essentially only dial up the Pale slider, and adjust the tint. Works well because the pale base has very little colour in it, and does not conflict with the tint set on that.


This link right here pretty much sums up what I'm talking about in terms of "monochromatic." You can also find plenty of CG Zeltrons and Twi'leks that are essentially monochromatic skin - no blemishes, no subtle skintone variations, nothing that makes them look like normal people - but rather like plastic dolls. The characters in the movies are all body painted (case in point any Twi'lek), but even then, the artists paid attention to things like skin tone variations that even one person will have over their body. Freckles, for instance.

Hope this helps explain my question better. smile
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Posted: 06 March 2014 03:31 PM   [ Ignore ]   [ # 19 ]
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Oh yes that can easily be done. Like I said, all you would need to do is dial up the pale skin tone, and apply whatever tint colour on top of that. I already tested making purple and blue characters and they came out very nice and natural looking:) But I shall post all these examples later down the line as well as what the script interfaces will look like and what they do.
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Posted: 06 March 2014 03:58 PM   [ Ignore ]   [ # 20 ]
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Can your skin overlay product be used with the skin produced by this product, to add freckles, moles, etc.
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Posted: 06 March 2014 04:04 PM   [ Ignore ]   [ # 21 ]
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Yes, in fact, this product is actually a type of "prequel":) So it will only work with Skin Overlay version that was made for V5\M5 UV's. Wont work with the V4\M4 version (for obvious reasons lol). So you would build up your base with this, then add the added overlays from there.
[ Edited: 07 March 2014 03:50 AM by Zev0 ]
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Posted: 08 March 2014 05:49 PM   [ Ignore ]   [ # 22 ]
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I use your skin products in photoshop on layers using blending modes since I don't render in daz I have just found I am more comfortable than manipulating via scripts or using LIE. Will this work using photoshop? I use photoshop to modify all my skin tones, brows, makeup etc.

I love all your products.
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Posted: 08 March 2014 07:15 PM   [ Ignore ]   [ # 23 ]
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Thanks batesyboy:) And yes it will:) Basically the scripts is an automation of combining the layers in Photoshop manually. If you know a little bit about Photoshop, you can easily use the layers to build it in there as well.
[ Edited: 08 March 2014 07:58 PM by Zev0 ]
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Posted: 10 March 2014 11:58 AM   [ Ignore ]   [ # 24 ]
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Looks awesome, will either buy right away or be put in the wishlist
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Posted: 10 March 2014 06:59 PM   [ Ignore ]   [ # 25 ]
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Great looking concept. i assume it only works when rendering in DAZ and not luxrender since it uses LIE, correct?
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Posted: 10 March 2014 07:04 PM   [ Ignore ]   [ # 26 ]
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Works in luxrender. If look in appdata, it merges all layers as tif files I think. That can then be applied to your figure and rendered using lux:) I saved a material preset, sent to reality and it worked. Haven't tried sending with layers present still in LIE.
[ Edited: 28 March 2014 12:59 PM by Zev0 ]
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Posted: 14 March 2014 05:38 PM   [ Ignore ]   [ # 27 ]
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This sounds great. Am particularly interested in the brow builder. Being able to match the brows to the hair you've already selected would be a tremendous help when character building.
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Posted: 15 March 2014 08:18 PM   [ Ignore ]   [ # 28 ]
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ooooooh

I've been looking for something like that for a while O.O

both for ethnic looking skins and the brow capability.

so..... are we there yet? are we there yet? tongue wink
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Posted: 16 March 2014 07:24 PM   [ Ignore ]   [ # 29 ]
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Sounds fantastic to me. I was looking around for different skin type just today. So it'll be an instant buy for me.


Now if it could only come with some basic tanlines. smile
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Posted: 17 March 2014 03:22 AM   [ Ignore ]   [ # 30 ]
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It does come with tan lines which are applied on the skin separately:)
[ Edited: 17 March 2014 04:18 AM by Zev0 ]
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