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Shading domain from Hexagon to Studio 4.0
Posted: 09 July 2012 12:18 PM   [ Ignore ]
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Hello,

in Hexagon 2.5, I’ve set a shading domain which covers the whole mesh. No faces are unassigned.

But where I import the object into DAZ Studio 4.0, the surface menu displays a def_surf_mat material which is unnecessary.

How to remove it?

thanks,

Sylvain

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Posted: 09 July 2012 10:27 PM   [ Ignore ]   [ # 1 ]
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It’s a bug in Hexagon, creating this default material even if it is not needed. Use another program which can edit material assignments, like UV Mapper Classic. Or do it in a text editor.

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*Sigh* Window->Tabs->Tool Settings->Draw Style->Manipulation: Off
Yeah. It’s like that.

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