Thanks to all of you!
I’m still in the process of celebrating Valentine’s Day with my Beautiful, Wonderful Rose! Wow, the BEST Valentine’s Day(s) I’ve ever had - and we just might not stop - so… sorry for the late reply.
It is my intention through these EnvironKits, to help provide a whole new slew of useful presets for Carrara users. Being in that thought process is why I have been keeping the prices so low - as you really end up getting a lot for the price. It takes me a long time to get these to their final result.
Anyways, thanks for the support.
I played around with the Cave Base today and then went to work and created a new preset “Cave Passage”, which was really easy to create using the Cave Base scene - again, part of the main intention of EnvironKits, is to be easy to come up with your own scenery, using the presets as examples or even as starting points.
I have always found myself in need of background elements, which is where Starry Sky and EnvironKits came from in the first place. Not always anything fancy, just ‘something’ period.
The thing that I really like about the EnvironKits series, is that each of the additional elements that come with one kit will also work nicely in another, or even in a scene of your own creation.
The “Kit” Idea:
Each EnvironKit comes complete with terrain shaders that can be applied to any Carrara terrain.
Each EnvironKit comes with terrain pieces that will work with any of the other kits or all by themselves - some are provided with plants on them. In Woodlands, for example, the Wooded Blocks only come with plants on them, but you could load each, delete the plants, and save them without any plants.
Each EnvironKit comes with light rigs to help generate a great starting point for your thoughts of a scene. These rig are easily tweaked or even removed if you wish to do something different - but they do work great - that’s why I put them in. For a lot of my animation work, I’ll open the Fake GI replicator and change the minimum distance to 900 or so, until I get only 12 - 14 lights, which speeds up the render times in trade for better shadows. When I do that, I also have to turn the replicated light brighter, as it comes with 88 replicated lights for smooth shadows and subtle GI.
Badlands goes further towards tweaking the individual rigs for each preset, since the presets all vary so much.
The really cool aspect that I love about EnvironKits, is the fact that when you drag in a piece of additional content, it comes into scene at the center of the Filming frame - not some place that you cannot see from the current view. I do this for ease of use.
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