thanks follow . coolsmile:
Actually say the answer was obvious , it should be “yes” for me too,
when I checked V5 controller of moprh ,the default value has changed .
I thought it is best some official guys or having knowledge man about ds 4
confirm about it. so I asked on this topic.
and as I thought, (so I just show the image)
if “astaric mark” in property editor show up, they are modified assets.
(actually I tried ^^ genesis comes with V5 shape, whenever I load genesis.dsf .)
“but, if you just move controller value of morphs, and save modifeid assets,
they will not be saved. you can check it easy.(I tested it , it cause no problem)
just turned some morph value , and check property editor.
there is no change (edited you can see the astaric mark but it do not cause anything
if you save modified assets. then load genesis,
your genesis keep the default shape, and the morph value turend default )
it happen when some dsf files change the default value.”
so after apply some character dsf with genesis,
if you do not touch anything, or use zero figure,
if you save modifeid assets for other controller,it may happen.
but I think many people do not recognize, which is modified or not.
they think just which tweaked controller and new controller whch made
are modified. and check , save them.
“yes you must be carefully when use modified assets, some change you can not
recover, and you may not recognize what asset was modifyed ” in ds 4.
on this case, I know what morph default has changed, this is the test which answer is expected.
so I can check FbmVictoria5 in property editor.
but if the character consits of some character morphs?.the problem become more complicated.
the point is “you can not correct it easy”
it is no use ” reinstall defalut contents of ds4, or dazstudio 4” or
” modifeid assets again with morph value turend 0 “
genesis shape will not be corrected. to correct it, you should reinstall again
your modifiede assets, (on this case, it means FBMvictoria5.dsf)
maybe you can write code (daz script?) and correct it.
but many guys do not touoch dsf file code. this problem is base on DAZ dsf file and property editor design
usually, if you change the aspect of controller, you can correct it after you recognize it.
but there is no way to “change default value” or reset of morph for user on ds4.
I think this is problem of design how aplication should be.