Digital Art Zone

 
   
32 of 36
32
Black Is Beautiful II
Posted: 28 November 2013 11:13 AM   [ Ignore ]   [ # 466 ]
Active Member
Avatar
RankRank
Total Posts:  276
Joined  2012-09-29
Fisty - 27 November 2013 11:10 PM

select figure in scene tab, in the surface tab select the skin (don’t forget the lips too if you’re using Genesis 2)  in your library go to shader presets/omni freaker/uber surface, double click the base uber surface preset.  Go back to the surface tab, scroll down towards the bottom and you’ll see sub surface scattering.  Turn it on.  Change the color to pink or orange.  The rest of the settings will be all out of whack most likely.

It’s easier to apply the skin you want, then find a character for that same figure that already has Uber surface set up, hold control while clicking the new skin texture.  when the box pops up chose ignore and it will apply the Uber shaders with much better settings to start with.  It will probably still need to be adjusted somewhat but it won’t be totally out of whack.

(to find out if a character uses Uber surface select on the skin matzones in the surface tab and apply the skin, up in the top left corner ofthe surface tab it will tell you what shader that matzone is using.  Uber Surface and AOA Subsurface both do SSS, if it sayz Daz Default it doesn’t)

I saw this: omHumanSurface, how does that apply to uber surface preset

Profile
 
 
Posted: 28 November 2013 01:40 PM   [ Ignore ]   [ # 467 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  13662
Joined  2003-10-09

That’s the (Elite)Human Surface Shader - it’s an earlier incarnation of uberSurface, with fewer options and features but what it has works in much the same way.

 Signature 

DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

Profile
 
 
Posted: 28 November 2013 01:50 PM   [ Ignore ]   [ # 468 ]
Active Member
Avatar
RankRank
Total Posts:  276
Joined  2012-09-29
Richard Haseltine - 28 November 2013 01:40 PM

That’s the (Elite)Human Surface Shader - it’s an earlier incarnation of uberSurface, with fewer options and features but what it has works in much the same way.

So what am I turning on then, the uberSurface option isnt there

Profile
 
 
Posted: 28 November 2013 03:02 PM   [ Ignore ]   [ # 469 ]
Active Member
Avatar
RankRank
Total Posts:  737
Joined  2005-11-21

Sub surface scattering, it’s towards the bottom of the surface tab when you have a skin matzone selected.

 Signature 

I am the hope of the omniverse, I am the light bulb in the darkness,
I am the bacon in the fridge for all living things that cry out in hunger,
I am the alpha and the amega, I am the terror that flaps in the night!

-Goku (Team 4 Star)

Profile
 
 
Posted: 28 November 2013 05:03 PM   [ Ignore ]   [ # 470 ]
Active Member
Avatar
RankRank
Total Posts:  276
Joined  2012-09-29

I am not seeing the subsurface scatter

Image Attachments
Not_seeing_subsurface_scatter.jpg
Profile
 
 
Posted: 18 December 2013 01:53 AM   [ Ignore ]   [ # 471 ]
Active Member
Avatar
RankRank
Total Posts:  606
Joined  2012-02-07

Updated the first post.  The store promos for Nidalee don’t do her justice since Silver has renders elsewhere that look better.  Also, freebie maker Star Brooks updated her two dark skinned characters (Kayima and Amandi) to have more varied palms and soles than originally.  Haven’t had a chance to check out those changes though.

 Signature 

Black is Beautiful II - a repository of links and rendering tips for darker skinned characters

Profile
 
 
Posted: 18 December 2013 08:58 AM   [ Ignore ]   [ # 472 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3391
Joined  2012-02-06
zaintc - 28 November 2013 05:03 PM

I am not seeing the subsurface scatter

The subsurface scatter is a product of all of those subsurface-related settings.

RawArt has a nice tutorial on SSS using HumanSurface (should work equally well with UberSurface) here.

 Signature 

Community Volunteer
Monthly New User Contests!

My tutorials and FAQs | My Gallery | My Render Thread
Visit my world… Tornalia.com | http://scottlivingston.deviantart.com

Profile
 
 
Posted: 18 December 2013 10:02 AM   [ Ignore ]   [ # 473 ]
Active Member
Avatar
RankRank
Total Posts:  606
Joined  2012-02-07

Uploaded a picture to the galleries here that I had up elsewhere.  Can’t remember if I posted it to the thread or not.
http://www.daz3d.com/gallery/#images/16346/

 Signature 

Black is Beautiful II - a repository of links and rendering tips for darker skinned characters

Profile
 
 
Posted: 18 December 2013 10:08 AM   [ Ignore ]   [ # 474 ]
Active Member
Avatar
RankRank
Total Posts:  276
Joined  2012-09-29
Scott-Livingston - 18 December 2013 08:58 AM
zaintc - 28 November 2013 05:03 PM

I am not seeing the subsurface scatter

The subsurface scatter is a product of all of those subsurface-related settings.

RawArt has a nice tutorial on SSS using HumanSurface (should work equally well with UberSurface) here.

I saw that before and I need a certain material type or character type to access that menu

Profile
 
 
Posted: 27 December 2013 10:04 AM   [ Ignore ]   [ # 475 ]
Power Member
Avatar
RankRankRank
Total Posts:  1732
Joined  2012-04-14

Reciecup and Rebelmommy have a few characters in the rendo $3.50 clearance sale. There are also a few ethnic poser characters in clerance

Profile
 
 
Posted: 05 January 2014 12:16 PM   [ Ignore ]   [ # 476 ]
Member
Rank
Total Posts:  70
Joined  2011-09-27

hi
I know I have been gone for a long time, I hope you all had a great holiday. and now that it is over it is time to get back to work, in the time I have been away, I have been working with shader and lighting and learning as much as I can. and would like to know what you all think.

Image Attachments
my_man.jpg
 Signature 

http://www.daz3d.com/media/3d/badges/images/badges/badge_03.png

Profile
 
 
Posted: 05 January 2014 12:38 PM   [ Ignore ]   [ # 477 ]
Member
Rank
Total Posts:  70
Joined  2011-09-27

and there is this one

Image Attachments
im_still_just_a_biker.jpg
 Signature 

http://www.daz3d.com/media/3d/badges/images/badges/badge_03.png

Profile
 
 
Posted: 07 January 2014 06:54 PM   [ Ignore ]   [ # 478 ]
Member
Avatar
Rank
Total Posts:  147
Joined  2003-10-09

Nice work dune.  Here’s a new one from me after a dry spell.  I’ve been experimenting with various textures and using hsv in Snarlygribbly’s EZSkin to modify them with some interesting results.

Image Attachments
phenomenally.jpg
Profile
 
 
Posted: 08 January 2014 01:54 PM   [ Ignore ]   [ # 479 ]
Member
Rank
Total Posts:  70
Joined  2011-09-27

thank kalypso
it seems that a dry spell can sometime bring out the best in people, I love the way her eyes are done, and the texture you used, the lighting is great, I would like to see more of your work, where can I see more.

 Signature 

http://www.daz3d.com/media/3d/badges/images/badges/badge_03.png

Profile
 
 
Posted: 08 January 2014 02:03 PM   [ Ignore ]   [ # 480 ]
Member
Rank
Total Posts:  70
Joined  2011-09-27

sorry forget that I found you on renderosity, nice gallery

 Signature 

http://www.daz3d.com/media/3d/badges/images/badges/badge_03.png

Profile
 
 
   
32 of 36
32