Help Resetting the Pivot Point
Can someone help teach me how to reset the pivot point for a primitive (or model, or what have you) in Hex? I've been meaning to learn how to do this, but always put it off. And now that I need to know how to do it, all of the link in the documentation center on how to do it are broken.
If someone could take pity on me and show me what I'm supposed to do, I would be very appreciative and will speak highly of you in all future occasions. Lol.
Thanks, in advance.