Hi Blender Experts! I’m not one of you at this time
When I’m attempting to export a model I’m making in Blender into Studio I see a bunch of lines in the surfaces, which I DON’T see on the model when I look at it in Blender.
I’ve tried adding several instances of subdivisions, recalculating the normals, and removing doubles and changing the shading from smooth to flat and vice versa, which I’m stressing is all very new to me and so is Blender.
Can anyone tell me what these are, or better yet how to get rid of them?
Installing DS4 is not an option right now.
here are the Blender OBJ export options if these help.