Could see serious potential for capturing your own expression from a still image and translating it into expression morphs in Daz… Would be a whole lot more intuitive than trudging through all the manual dials if you’ve got a mass of things to get through.
Does anyone with the right technical knowledge think that would be possible?
looks similar in function to a Mixamo Unity app I did a 15 day demo of.
unfortunately you need Mixamo all access for that one which is rather dear and yearly.
reading this it will be locked to apps, only an expensive (surprise) MAX/Maya version there are a few of those already!
It’s like a cheaper version of faceshift. That’s extortionate though, and only works with a Kinect.. I tried the demo, and it was really easy to use though. It’ll even morph the dummy head to the shape of yours, so if it worked with Daz Studio/Poser, you could make a character look and sound like you.
Saw this thing on youtube today, doing a crowdfunding thing. When they said you can make your own I thought that some people here would like to see it too. Definitely interested in it’s potential application :o
I think you need a studio version coming later really though there is a PDF of requirements needed for importing models as collada and tga files listing biped bones needed maximum number of triangles, no blendshapes only bone rigging etc, has images and hierarchies needed and folder file naming conventions
it needs a script to prepare it I have yet to find, there is some info on the forum I saw for importing props through command prompt