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Face Rig - Anyone Seen It?
Posted: 28 December 2013 11:20 AM   [ Ignore ]
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Hello Peeps,

I was looking through Indiegogo, and saw this fab little thing called FaceRig. Has anyone else seen it?

I think that it would be great when used with iPi Soft’s motion capture. cool smile

http://www.indiegogo.com/projects/facerig/x/3649014

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Posted: 28 December 2013 11:55 AM   [ Ignore ]   [ # 1 ]
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Could see serious potential for capturing your own expression from a still image and translating it into expression morphs in Daz… Would be a whole lot more intuitive than trudging through all the manual dials if you’ve got a mass of things to get through.

Does anyone with the right technical knowledge think that would be possible?

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Posted: 28 December 2013 01:48 PM   [ Ignore ]   [ # 2 ]
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looks similar in function to a Mixamo Unity app I did a 15 day demo of.
unfortunately you need Mixamo all access for that one which is rather dear and yearly.
reading this it will be locked to apps, only an expensive (surprise) MAX/Maya version there are a few of those already!

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Posted: 28 December 2013 05:37 PM   [ Ignore ]   [ # 3 ]
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It’s like a cheaper version of faceshift. That’s extortionate though, and only works with a Kinect.. I tried the demo, and it was really easy to use though. It’ll even morph the dummy head to the shape of yours, so if it worked with Daz Studio/Poser, you could make a character look and sound like you.

http://www.faceshift.com/

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Read a book for a change.

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Posted: 31 December 2013 12:24 AM   [ Ignore ]   [ # 4 ]
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http://www.youtube.com/watch?v=cbIWRd514-s#t=15

Saw this thing on youtube today, doing a crowdfunding thing. When they said you can make your own I thought that some people here would like to see it too. Definitely interested in it’s potential application :o

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Posted: 31 December 2013 06:41 AM   [ Ignore ]   [ # 5 ]
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Merged a second thread on this.

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DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

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Posted: 31 December 2013 09:55 AM   [ Ignore ]   [ # 6 ]
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Hot damn didn’t even think to look if someone had beaten me to the punch. Apologies all around.

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Posted: 02 January 2014 08:20 AM   [ Ignore ]   [ # 7 ]
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They seem to be catering for a lot of the hobby market, so it looks like you’ll be able to use it in Daz Studio, Poser, and Carrara with some, or no tweaking.

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Read a book for a change.

http://www.amazon.co.uk/The-Case-Lomond-Locket-ebook/dp/B00AU45A88/

https://www.facebook.com/pages/The-Lomond-Locket-Lorraine-Davidson/444874938938428?fref=ts

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Posted: 02 January 2014 01:48 PM   [ Ignore ]   [ # 8 ]
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Ahh ... If it was released for Daz / Poser ... As it is still not possible, a vote goes for: Pro Brekel face ...
Recalling that brekel pro face has an update (Pro Face Brekel Kinect Setup v1.63)

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Posted: 25 September 2014 08:19 PM   [ Ignore ]   [ # 9 ]
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well I bought it from Steam and guess what you need the pro version for commercial use and there are strict limitations on use
so
I really would not bother

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Posted: 26 September 2014 05:42 PM   [ Ignore ]   [ # 10 ]
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I would have expected that you had to have the Pro version if you wanted to use it for commercial purposes.

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Read a book for a change.

http://www.amazon.co.uk/The-Case-Lomond-Locket-ebook/dp/B00AU45A88/

https://www.facebook.com/pages/The-Lomond-Locket-Lorraine-Davidson/444874938938428?fref=ts

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Posted: 28 September 2014 09:30 PM   [ Ignore ]   [ # 11 ]
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I finally got the latest beta to work
https://www.youtube.com/watch?v=VjOGxqsO55M
I want a Pro product not a beta if I have to pay more for commercial purposes

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WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
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        never forget
A Drows Walk
Jaderail is at it again

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Posted: 29 September 2014 03:22 AM   [ Ignore ]   [ # 12 ]
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Is it any possibility to use own 3d models in Face Rig, or is it only limited to ready made avatars, that come with the program?

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Posted: 29 September 2014 07:15 AM   [ Ignore ]   [ # 13 ]
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I think you need a studio version coming later really though there is a PDF of requirements needed for importing models as collada and tga files listing biped bones needed maximum number of triangles, no blendshapes only bone rigging etc, has images and hierarchies needed and folder file naming conventions
it needs a script to prepare it I have yet to find, there is some info on the forum I saw for importing props through command prompt

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WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
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Jaderail is at it again

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Posted: 29 September 2014 07:43 AM   [ Ignore ]   [ # 14 ]
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was given this link on their forum
http://facerig.us/index.php?resources/how-to-upload-a-character-model-to-facerig.17/
and on the video
http://facerig.us/index.php?resources/

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WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
A Drows Walk
Jaderail is at it again

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Posted: 29 September 2014 08:04 AM   [ Ignore ]   [ # 15 ]
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Thanks, Wendy, for checking it up. Also found “How To Make A Basic Prop Using Blender 3D”
http://facerig.us/index.php?resources/how-to-make-a-basic-prop-using-blender-3d.10/

Does one need to buy Studio version (whenever it will be available) or will the Pro version
allow to use FaceRig commercially?

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